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-   -   Dominions II Bug Thread (http://forum.shrapnelgames.com/showthread.php?t=16593)

PvK November 28th, 2003 06:27 AM

Re: Dominions II Bug Thread
 
This may have been mentioned, or may be "by design", but I hired an assassin, who arrived in the province I had selected when I hired him... but it was underwater, and he immediately drowned.

Seems like mercenaries shouldn't be available to take bids to show up underwater if they can't survive underwater.

PvK

Argitoth November 29th, 2003 12:53 AM

Re: Dominions II Bug Thread
 
Quote:

Originally posted by Kristoffer O:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Raen:
I'm not sure if this is a bug or the way it's supposed to be, but if a game is being auto-hosted (i.e., the turn is processed as soon as everyone completes their move), and someone ends their turn, sees that the others are still doing theirs, and decides to go back in and fool around some more (choosing Continue), his turn-finished flag doesn't appear to get set back to false. If everyone else finishes their turn before he hits end turn a second time, none of the stuff he did since he went back into the game will occur.

<font size="2" face="sans-serif, arial, verdana">When you end your turn a .trn file is created. If all nations have trn files the autohost kicks in. If you are revisiting, your trn file is not removed so you must finish before everyone else is ready if you want your changes to be added to your trn file.. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yes, it is true. NOTHING OCCURS!!! NOTHING. I dunno what happenes to the trn file, but nothing happenes when you try to continue a turn and autohost has already kicked in.

Argitoth November 29th, 2003 12:54 AM

Re: Dominions II Bug Thread
 
My bog beasts were poisoned from other bog beast spit and a few died.

Treebeard November 29th, 2003 04:15 AM

Re: Dominions II Bug Thread
 
The cost for a new magic path for the nagas is listed as 20 in their description, but 30 is what appears on the magic schools selection.

Kristoffer O November 29th, 2003 11:35 AM

Re: Dominions II Bug Thread
 
Quote:

Originally posted by Treebeard:
The cost for a new magic path for the nagas is listed as 20 in their description, but 30 is what appears on the magic schools selection.
<font size="2" face="sans-serif, arial, verdana">Known and fixed.

HJ December 1st, 2003 07:18 AM

Re: Dominions II Bug Thread
 
Apparently, Limne the Queen of the Lake can summon allies, while there is no mention of it in her description, as I said in the Typo thread. The allies she summons are Undines, whose description says that they are servants of Thalassa, who can also summon them. They are also aquatic while Limne is amphibious. From this I conclude that this could be a bug, and that Limne's summon allies ability was not ment to be there.

tka December 1st, 2003 06:45 PM

Re: Dominions II Bug Thread
 
When I hired Archers in White I noticed that Sanne the Pegasus Rider had Crystal Shield equiped already. She is mounted troop and should not be able to equip tower shields. Atleast I think so...

I'm sorry if this has been mentioned already...

Gandalf Parker December 1st, 2003 08:16 PM

Re: Dominions II Bug Thread
 
Quote:

Originally posted by PvK:
This may have been mentioned, or may be "by design", but I hired an assassin, who arrived in the province I had selected when I hired him... but it was underwater, and he immediately drowned.

Seems like mercenaries shouldn't be available to take bids to show up underwater if they can't survive underwater.

PvK

<font size="2" face="sans-serif, arial, verdana">I find it interesting that I seem to be able to hire mercenarys in provinces I dont own. So far its always been provinces Im about to move into so I end up owning them the next round.

Saber Cherry December 1st, 2003 09:12 PM

Re: Dominions II Bug Thread
 
My undead units fighting with Apparitions always get diseased, even though the "undead" text lists them as immune to disease.

HJ December 1st, 2003 09:18 PM

Re: Dominions II Bug Thread
 
Quote:

Originally posted by Saber Cherry:
My undead units fighting with Apparitions always get diseased, even though the "undead" text lists them as immune to disease.
<font size="2" face="sans-serif, arial, verdana">Mummies also disease themselves. But it's supposed to be harmless.


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