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-   -   MP Game - New Mosehansen Game - hard_slog (http://forum.shrapnelgames.com/showthread.php?t=19780)

archaeolept November 26th, 2004 04:59 AM

Re: Whoops! ( Hard_Slog )
 
I need one more victory point i think, going by the technical victory conditions, of which i should be getting 1 this turn and 2 next. so you guys need to take immediate action in order to delay me; not that VP are the be all and end all.

but, yeah, i had some desperate and interesting times, but i've gotten all i'm going to get out of this. i'll submit this move if you guys have, but I think we should call this a day.

gg everyone.

Truper November 26th, 2004 11:33 AM

Re: Whoops! ( Hard_Slog )
 
It was entertaining, and most interesting. I hadn't played a game out this far before. I learned some things, but I clearly have more thinking to do about how to prepare for and make the transition to the end game.

I think I'll pass on playing whatever turn is up - this is one map that I've stared at enough http://forum.shrapnelgames.com/images/smilies/wink.gif

archaeolept November 26th, 2004 02:38 PM

Re: Whoops! ( Hard_Slog )
 
got me the technical 17th vp (i think that's what the victory conditions were. can't be bothered to search it out ;p). The most exciting battle of the turn was the huge repulse of the Last large Abysian force by the Last c'tis defenses.

it looks like krooldeath's c'tis would have outLasted aby http://forum.shrapnelgames.com/images/smilies/happy.gif

KroolDeath November 26th, 2004 04:54 PM

Re: Whoops! ( Hard_Slog )
 
I don't know, I was pretty whooped. When Boron dropped the AI went crazy on me. I was never in a good position, surrounded by superpowers Vanheim and Abysia. I could only hope my insignificance would mean I was left alone. And then Boron dropped...I suddenly became significant to the AI!

Krool


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