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Re: Next Patch to SFTC
The blue is hard to see: "MC"?
Lining it with cyan would help make it much more visible |
Re: Next Patch to SFTC
Cool I can do that. Can you give me the RBG values please? I have problems in the green and blue shades. http://forum.shrapnelgames.com/images/smilies/frown.gif
Edit: Do you mean like the same values Minerals (95, 152, 228) use now? |
Re: Next Patch to SFTC
I have almost finished Crusade. Good book. I had a vague idea who the Thebans were but thought they were huamns. Pity that, to the best of my knowledge, there are no books about the Rigellians.
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Re: Next Patch to SFTC
Yes that is a crying shame. I would have enjoyed reading about the struggle with the Rozhark and their final uprising leading to the Hammers of Tarwix.
Instead of making two posts let me change subjects here. The next patch to the SFTC and Lite are ready to go. I still have no reports of bugs which is a shame. It means no one is playing! Crap I guess my tastes are really that bad compared to main stream! http://forum.shrapnelgames.com/images/smilies/shock.gif Anyway the patches are ready to go and I am just sitting on them for... well no real reason at all. I will tinker with the system generation and SJ said something about the shade of blue I used for the MC. I thought he was going to give me an RBG to use but nothing as of yet. I will get this out when the next patch to SE5 is released unless anyone wants one or both sooner. |
Re: Next Patch to SFTC
Sorry I have a big event I'm going to mid Feburary, and I have things other than say my job that take up my evening and weekend time...so I havent had much time to dedicate to it. After Feburary I should have more time.
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Re: Next Patch to SFTC
Don't worry about it; that was my dry humor I wasn't really serious. Where is Paladin when I need him? http://forum.shrapnelgames.com/image...es/biggrin.gif
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Re: Next Patch to SFTC
I've had this link for months but strangely I never thought to show it till now.
http://www.starfiredesign.com/starfi...dia/index.html |
Re: Next Patch to SFTC
I have all the source material that stuff came from. Stars at War is a great book detailing the rise of Anderson. Which I think by now you know him as President Anderson, or was he already out of office in Crusade? I can't recall now. Anyway it details the rise of Anderson and the the war with the Khanate. The whisker twitchers! http://forum.shrapnelgames.com/images/smilies/wink.gif Shame SDS stopped printing this material or I would strongly advise you pick it up. I think if you could get your hands on the source material and I could give you a copy of a players aid progrm you would enjoy the game a lot. Don't worry the program is freeware. Should that be one word or two: feeware or free ware?
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Re: Next Patch to SFTC
The patch is up. I expect some issues surrounding the personnel points. During testing everything was working good but I am only one person so issues will slip past. Here is the history:
Version 0.12-B 28 January 2007 -------------------------------------------------------------------------------------------- 1. Changed -- Opening picture for atmosphere and planet types to more clearly indicate which are Not Used. 2. Added -- Components may now be sorted by clicking “Filter Comps” in the “Create Design” Window. Options for sorting are “All Components”, “HT 1”, “HT 2”, so forth up to “HT 16”, and “Required” as in components that are required on most but not all designs. 3. Fixed -- X-Ray Laser Detonation Chamber was not registering when added to a vehicle. 4. Replaced -- All bmp’s with Mineral and Radioactive icons to reflect new “MC” and Personnel icons. 5. Fixed -- New Empires were not using the strategies included with the SFTC. 6. Changed -- Intelligence Font color changed to black (0, 0, 0) to reduce attention on these numbers. 7. Changed -- DataLink and Improved DataLink so only 1 may be mounted per vehicle. 8. Added -- Personnel points for vehicles. 9. Changed -- Organics costs for vehicles to reflect crew consumption rate of Personnel divided by 2 rounded up. 10. Corrected -- A few entries in the VehicleSizes.txt reflected incorrect information. 11. Changed -- References to kT have been changed to “HS” or “tn” or left as “kT’ depending on line usage in MainStrings.txt. 12. Changed -- Select references to “Minerals” and “Radioactives” to “MC” and “Personnel”. 13. Added -- University facility type. 14. Changed -- facilities to reflect a work force. 15. Updated -- HomeworldStartingFacilities.txt. 16. Changed -- Organics Farm Facility to Protein Processing Plant. 17. Changed -- Some flavor text in MainsStrings.txt. 18. Corrected -- Assorted type-o’s in GovernmentTpes.txt. 19. Added -- Ability to “build” in personnel points to facilities and components. 20. Changed -- Organics build rate reflected SE5 Stock style; now reflects SFTC style. |
Re: Next Patch to SFTC
Is this mod still available for download? I would like to take a look at it.
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