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-   -   Nuance - Winner: Void! (Finished) (http://forum.shrapnelgames.com/showthread.php?t=35014)

Velusion October 18th, 2007 01:01 AM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Ok... THAT was a lot of battle reports to read through...

AreWeInsaneYet October 19th, 2007 11:41 AM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
To the lord of Pythium,
Good use of Air Queen. That's a lesson I need to learn from...

Hadrian_II October 19th, 2007 01:18 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Quote:

AreWeInsaneYet said:
To the lord of Pythium,
Good use of Air Queen. That's a lesson I need to learn from...

explain http://forum.shrapnelgames.com/image...ies/tongue.gif

Szumo October 19th, 2007 01:51 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
1 Attachment(s)
Well, that combination of spells worked different than i expected (particularily Wrathful Skies seemed a waste), but it worked nevertheless. 3 Abominations, including the GoR-ed one, down and that's what counts.

Now i need to figure out what to do with Arco's Astral 14 Oracle, scripted to Master Enslave of course, that just snatched my 400-strong army, troops and mages altogether.

EDIT: 400 turned out to be low. See the screenshot.
EDIT2: Right screenshot added.
http://www.shrapnelcommunity.com/thr...005-battle.JPG

Szumo October 19th, 2007 01:55 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
And Ulm decides to end the NAP, naturally. Not that that NAP was worth much with 50 of his spies inciting unrest in my provinces.

Btw, could we go to 72h timer perhaps? Those turns start to take a lot of time, and i have a quite busy period at work recently.

Velusion October 19th, 2007 03:55 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
I'll change it to 72 hours sometime after this host...

AreWeInsaneYet October 19th, 2007 08:45 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Quote:

Hadrian_II said:
Quote:

AreWeInsaneYet said:
To the lord of Pythium,
Good use of Air Queen. That's a lesson I need to learn from...

explain http://forum.shrapnelgames.com/image...ies/tongue.gif

Was helping my friend to do some strategy planning on critical seconds, and it's me whose suggestion lead to the birth and the destruction of an abomination raiding party. It's consisted of few abominations, some sprites and some HIs. For some reasons I thought the party is good enough to survive from most single SCs, but I was wrong. The party has been destroyed exactly the same scripting I used in Ludus, and the same Air Queen.
So I lost a bet. I now needs to get my nails done ... haha.

Hadrian_II October 20th, 2007 08:16 AM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Quote:

Szumo said:
And Ulm decides to end the NAP, naturally. Not that that NAP was worth much with 50 of his spies inciting unrest in my provinces.

If ulm declares war on you, arco has won the game.

Szumo October 20th, 2007 08:31 AM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Yeah, i'm not evenly matched with Arco alone, and pretty sure when Ulm joins them it's just much a matter of time until Arco wins. Unless Abyssia is much stronger that i think, that is.

Shovah32 October 20th, 2007 02:16 PM

Re: Nuance - Random Nations, Middle Era (Sign Up)
 
Well, that really sucks. Haven't checked my turn yet but I know it will be terrible due to me staling.
Guess I'll have to force myself to play whether I feel like I've just been hit by several trains or not.


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