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Re: Shinuyama
Bow of War has a base cost of 5 Air Gems. Since liberating central Primea from the scourge of the Vanir, I have enough air gem income to forge one or so a turn, so if you don't have air gems I'll take gems of any type except Water. (If you have Fire, I'll give extra value for those.)
Unrelated subject: Has anyone tried to dispel Wrath of God? (Someone whose name begins with B and ends with Ander Log, maybe?) I always wondered how globals in MP would play out... |
The Great Northern War
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On Marignon's side, we had flaming arrows, fire pyres, soul slays, stellar cascades, the well-equipped prophet-hero Tomaso del Monferrada, and diseased old men magic dueling Ulm's pretty sorceresses. For regular troops we had royal guard and way too many crossbowmen. (Shinuyama's Wrath of God killed the commander that was supposed to be bringing the men-of-arms to the theatre.) On Ulm's side, fire fends, strengths of giants, legions of steel, blade winds, iron blizzards, magma eruptions, a bunch of crystal sorceresses toting bows of war, and a couple of thugged-out banes. The army was composed of crossbowmen, assorted infantry, black knights, ghouls, bone fiends, and great lions. |
Re: The Great Northern War
(Shinuyama's Wrath of God) if anyone has the mages to dispel that, I'd be glad to give him gems to help http://forum.shrapnelgames.com/images/smilies/happy.gif. It's beginning to be annoying, it does about 20 kills per turn to me.
Otherwise, it sounds like you also have some fun up here. Keep it up ! |
Re: The Great Northern War
O.k. Pangea. Send me the gems. I'll see what I can do.
Weee a huge battle in the north! Go go go! |
Re: The Great Northern War
Ahah, great !
You send me the mage that casted this spell, I dispose of it, and give you the gems. You know where I am, so the thing that casted it will be easy to deliver. I'll make it as painful as possible for it ! http://forum.shrapnelgames.com/image...es/biggrin.gif Actually, this makes more sense than you imagine. You are gradually making ennemies of the entire map with this spell... even if we don't manage to defeat you, you will not have many friends out there. [img]/threads/images/Graemlins/Cold.gif[/img] |
Re: The Great Northern War
I fear that I won't be able to play between friday 15h GMT and sunday 18h GMT. Is it possible to wait for me?
About the dispel, I have the mage but I don't have the research and the gems. |
Re: The Great Northern War
My army also had some Clockwork Horrors, but they didn't last very long =). (Not like they were supposed to, anyway, but they seemed like an OK buy at the time because they were immune to fire...not immune to arrows, as it turns out...)
You retreated your pretender, too, she was there to put the stomp on my poor scout last turn. Also, I appreciate the name, "Great Northern War" sounds so much cooler than Ulm-Marignon war. Besides, Caelum's still around, and probably very glad those 400 or so Marignon troops are out of his territory. I have the research and mage for the dispel, but Astral Pearls are in short supply. The old Shinuyama player claimed no one would be able to dispel it, so I'm going to assume he put it down with a lot of extra gems or used a very high path mage. |
Re: The Great Northern War
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Re: The Great Northern War
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Re: The Great Northern War
I expected she was there for Wind Guide, but she didn't have any gems.
No, I think Marignon really should spend all of its Astral Pearls to dispel this pernicious scourge of Primea. That they have refused to do so has left the nations of Ulm, who are naturally concerned about the well-being of all other peoples, that in order to dispel the Wrath of God the astral pearl supply of Marignon must be acquired, by force if neccessary. Despite protests of "No Blood for Astral Pearls", and claims that we are merely stirring up trouble with Marignon to distract from our failure to find WMD in Vanheim, Ulm feels it has no other option. Plus, we're envious of the fancy clothes that give Marignon soldiers +1 morale. |
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