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-   -   Mod: Dominions 3000 v0.81 - lots of new indies, new map (using the brand new map commands) (http://forum.shrapnelgames.com/showthread.php?t=39996)

JaghataiKhan September 28th, 2008 05:19 AM

Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
 
Then all you need to do is edit the Ghost sprite by a tiny bit, add some more stats and they are good to go.

Nikelaos September 28th, 2008 10:56 AM

Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
 
woah there are morer freespawn then i thought, anyway unit numbers are as follows;

184 Knight of the Unholy Sepulchre
186 Longdead Velite
187 Longdead Legionnaire
188 Mound King
189 Longdead Horseman
190 Mound King
191 Longdead
192 Longdead
193 Longdead
194 Longdead
195 Longdead
196 Longdead
197 Soulless
198 Ghoul
253 Dusk Elder
254 Spectator
255 Wailing Lady
256 Acolyte of Eldregate
257 Bishop of Eldregate
258 Arch Bishop of Eldregate
259 Lictor
260 Censor
555 Arch Censor (hero)
618 Longdead Warrior
619 Longdead Warrior
914 Soulless Warrior
915 Soulless Warrior
916 Soulless Warrior
917 Soulless Warrior
918 Soulless Warrior
919 Soulless Warrior
920 Soulless Warrior
921 Soulless Warrior
922 Soulless Warrior
1657 Longdead Triarius
1658 Longdead Principe



(with soul gate up)
672 Spectral Velite
673 Spectral Legionnaire
674 Dispossessed Spirit
675 Shadow
676 Shade
677 Apparition
678 Wraith Centurion
679 Wraith Consul
680 Wraith Senator
681 Shadow Tribune
682 Spectral Standard

Aezeal September 28th, 2008 01:40 PM

Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
 
Well soul gate will definately have to stay.. I don't think the soulgate units need to be replaced either.. maybe leave those as they are.

Ow wait that isn't all that either since having swords etc might not be what they need.

You could just mod the sprites a little though.

you don't NEED to make different sprites (or stats) for each units.. we could just replace them with the same unit instead of 2 different ones.

a soulless replacement with a gun and one with h2h weapons should be enough.

Nikelaos September 28th, 2008 04:02 PM

Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
 
yeah

Aezeal September 28th, 2008 04:29 PM

Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
 
hey Nik if you read the mod manual you could do some of the modding yourself too if you wanted.

Nikelaos September 28th, 2008 05:31 PM

Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
 
i guess but i can't be bothered with modding, i rather just making pretty pictures.

Aezeal September 28th, 2008 05:52 PM

Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
 
hehe ok I'll make them into something then but the more you tell me about how they should be the more the nation will end p the way you want it aight?

Nikelaos September 29th, 2008 12:30 PM

Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
 
aight

Aezeal September 29th, 2008 01:11 PM

Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
 
so.. do you have some sprites already :D

Nikelaos September 29th, 2008 05:36 PM

Re: Dominions 3000 v0.65 6 races total now.. Commonwealth latest addition
 
i need to know what i've already given you first, don't wanna resend sprites.


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