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Re: Methadone - running
Oh boy - probably you want to cast this Global that attacks all blood hunters all around? What is it called again...?
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Re: Methadone - running
The kindly ones???
I think he is gonna cast Utterdark!!!! <gasp> |
Re: Methadone - running
Nah, I don't think he'll cast Utterdark - this wouldn't benefit him enough, AND he's mentioning collateral damage: This must mean "Yep, it will hurt our common enemy Marignon a bit, but even more it will mean lots of hurt for YOU, my two remaning enemies!". (and since Abysia has Darkvision, this wouldn't fit)
I have read the description of the Kindly Ones - but it's not completely clear to me what it does EXACTLY - attacking just three single targets per turn (as the manual might imply), or attacking every turn until the hunter is killed for that turn? |
Re: Methadone - running
He's not responding any longer. That can only mean that
a) one of us was right, guessing his "bomb", or b) he's laughing his as* off because we can't imagine what he's going to do to us :) ' guess I'll finish my turn and see what hits me. |
Re: Methadone - running
Grmbl. Are we supposed to say "Thanks, Gath, you're soooo helpful, that will help us sooo far against Marignon", or is it just to be taken as a declaration of war..? :p
Wasn't there a "Peace, until Marignon is done with"? Giants....tsts.. |
Re: Methadone - running
Out of game question: From what I gather, it's about five years per turn added, and there's nothing that can protect your units from it, right?
Can a unit die "in between turns" due to age, or does it still have to get diseased before and then loses just 1HP per month? If I might ask :) (and searching the forum for "burden of time" showed me that a certain player seems to have a preference for this Global *g*) |
Re: Methadone - running
No no, I prefer AC! But it's already up. :)
If your troops get old and sick from the BoT, you can heal them with the Chalice or Gift of Health. |
Re: Methadone - running
Of course you won't tell me how to play against you successfully :), so I try to ask just general questions:
1) boots of youth don't help, right? 2) the aging is speeded up,yup. Usually, it's getting diseased and then die due to HP=0. Is this accelerated as well? I mean, is it just that you get diseased faster, but then just -1HP/turn [improbable]? Can you get from healthy to dead in just one hostrun, or will you turn diseased first and then die in one of the next turns? 3)GoH just halves the speed you age with, so it's still more than doubled with BoT up? 4) %§$/%&%!!!!! |
Re: Methadone - running
Boots of Youth don't help.
I think BoT makes every month into a year. So every month is Late Winter, and your units age, old units can gain afflictions, and diseased ones lose 1 extra HP in Late Winter. So they may be losing 2HP per month, not 1, if they are diseased. Your units will still age with GoH up, but GoH can cure their "Diseased" and other afflictions and give them more HP so they take longer to die. If you have a crapload of Blood Slaves to waste, you could use them to cast that "youth" spell, whatever it's called, that takes off 10 years. Not an effective use of slaves IMO. "%§$/%&%!!!!!" That's what Marignon said! Remember this bomb was directed at Marignon, and Gath deeply regrets any pain we have caused to our erstwhile allies, even if they did tell me they would gang up on me when Marignon is dead. |
Re: Methadone - running
Whuh????
What's the big deal??? I am grateful for BoT!!! |
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