.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   MP: ComfortZone - All MA Nations - Running (http://forum.shrapnelgames.com/showthread.php?t=41222)

Fakeymcfake December 16th, 2008 04:30 PM

Re: ComfortZone - All MA Nations - Running
 
I always wondered how does one petrify a ghost?

rabelais December 17th, 2008 01:02 PM

Re: ComfortZone - All MA Nations - Running
 
Hey,

we jotuns have no endgame strat or experience and are just trying to keep the world angel free, and keep astral powers from getting 3 caps...as for my gold advantage... extra temples to counteract my stupid pretender choice is unlikely to make me a steamroller.

the 6 month old, the true Pantokrat calls.


Rabe

vfb December 17th, 2008 10:39 PM

Re: ComfortZone - All MA Nations - Running
 
C'tis is saddened by the loss of the entire population of The Mirks. Intor Vadul decided to pay me a visit. Oh, poor lizards of The Mirks! You are all mindless plant beings now, how tragic.

Quitti December 18th, 2008 04:36 AM

Re: ComfortZone - All MA Nations - Running
 
Since the forces of Mictlan decided to attack us, the Ermor, without even declaring end to their NAP (bear this in mind, those who are allied with mictlan), Ermor is now fighting a losing war against 4 other nations, and is being set AI this turn. Thanks for the fun game, and see you around in others :)

alhorro December 18th, 2008 05:29 AM

Re: ComfortZone - All MA Nations - Running
 
Huh, you confirmed the read recipient for the message with nap cancellation, and Mictlan honestly waited 3 turns of NAP after the confirmation, despite your fate was absolutely clear much earlier — we had scouts in every your province and observed every your battle. Don't try to justify your failed diplomacy with your other neighbours.

duncanshriek December 18th, 2008 10:07 AM

Re: ComfortZone - All MA Nations - Running
 
Agartha declares to be defeated by Atlantis.

Since Atlantis is twice as big as Agartha and obviously can concentrate its forces against us, no further joy is to be expected for us. We managed to make Atlantis rethink its strategy several times, but without help that times are over now.

We annouce to go AI in 2 turns, if no support against Atlantis comes into view.

JimMorrison December 18th, 2008 03:39 PM

Re: ComfortZone - All MA Nations - Running
 
It has caused us great pain to attack another ancient people, but the die was cast. You fight like a lion, and we are proud to have had the opportunity to meet you in the field of battle.

Not sure what happened to you at the start, but if you had expanded a bit earlier at first, it might have made us think harder before invading. Better luck in the next one!

Quitti December 19th, 2008 06:01 AM

Re: ComfortZone - All MA Nations - Running
 
Quote:

Originally Posted by alhorro (Post 660905)
Huh, you confirmed the read recipient for the message with nap cancellation, and Mictlan honestly waited 3 turns of NAP after the confirmation, despite your fate was absolutely clear much earlier — we had scouts in every your province and observed every your battle. Don't try to justify your failed diplomacy with your other neighbours.

Then I apologize, I remembered it was another of our neighbors who did that. Mictlan does honor his contracts afterall.

vfb December 19th, 2008 07:52 PM

Re: ComfortZone - All MA Nations - Running
 
TC has staled twice and looks like it's going to stale again.

Abysia has staled once and looks like it's going to stale again, and I think I saw a post by licker in a different game thread saying he's on holiday from the 18th or 19th or something.

BesucherXia December 19th, 2008 08:35 PM

Re: ComfortZone - All MA Nations - Running
 
TC has said in another thread that he cannot play dom these days.
Luckily his only enemy Ashdod is not seeking a counterattack either.


All times are GMT -4. The time now is 12:09 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.