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-   -   MP: Chronicles_MA - General Game Discussion (http://forum.shrapnelgames.com/showthread.php?t=41398)

Baalz December 11th, 2008 10:02 AM

Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
 
Yeah, graphs off is my vote.

Gandalf Parker December 11th, 2008 11:04 AM

Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
 
The switch of:
--nonationinfo .....No info at all on other nations
would be good also but so far I cant seem to get it to work the way Im thinking its supposed to. Maybe Johan will fix it before we start.

Baalz December 11th, 2008 12:40 PM

Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
 
Oh, also make sure renaming is on.

quantum_mechani December 11th, 2008 04:46 PM

Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
 
I'm normally very against graphs off, but I guess I can see the RP argument. It does leave a lot more potential for someone to run away with the game though, especially with VPs.

Tifone December 11th, 2008 04:55 PM

Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
 
Well, yeah, I don't see anything bad in this, if the other nations weren't able to share informations about potential common threats both through diplomacy nor reports, seems just right the strong one will win :)

(I'm so gonna regret having said this... :D)

Ylvali December 11th, 2008 09:08 PM

Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
 
I agree with graphs off

Lokean December 12th, 2008 03:55 AM

Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
 
Right, the MA game is up, please begin mailing pretenders.

Lingchih December 12th, 2008 05:08 AM

Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
 
Quote:

Originally Posted by quantum_mechani (Post 659256)
I'm normally very against graphs off, but I guess I can see the RP argument. It does leave a lot more potential for someone to run away with the game though, especially with VPs.

Indeed. Graphs off in a VP game is a sure means to disaster. Just chiming in, having been is a similar game recently.

Lokean December 12th, 2008 05:18 AM

Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
 
Well, in the interests of random dangerous experimentation, graphs are off. We'll have to see how it works overall and adjust the format as time goes on.

Tifone December 12th, 2008 06:20 AM

Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
 
Pretender in! Can we open the old thread again now? We have all the introductions and first chapters there :o


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