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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Yeah, graphs off is my vote.
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
The switch of:
--nonationinfo .....No info at all on other nations would be good also but so far I cant seem to get it to work the way Im thinking its supposed to. Maybe Johan will fix it before we start. |
Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Oh, also make sure renaming is on.
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
I'm normally very against graphs off, but I guess I can see the RP argument. It does leave a lot more potential for someone to run away with the game though, especially with VPs.
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Well, yeah, I don't see anything bad in this, if the other nations weren't able to share informations about potential common threats both through diplomacy nor reports, seems just right the strong one will win :)
(I'm so gonna regret having said this... :D) |
Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
I agree with graphs off
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Right, the MA game is up, please begin mailing pretenders.
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Quote:
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Well, in the interests of random dangerous experimentation, graphs are off. We'll have to see how it works overall and adjust the format as time goes on.
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Pretender in! Can we open the old thread again now? We have all the introductions and first chapters there :o
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