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-   -   Othaglot and Cane - Story Thread (http://forum.shrapnelgames.com/showthread.php?t=6086)

Atrocities April 6th, 2004 08:31 PM

Re: Othaglot and Cane - Story Thread
 
Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">A rollicking tale of interstellar murder, mystery, betrayal, intrigue, espionage, more betrayal, conspiracy and politics. Did I miss anything? Oh yeah, big unexpected explosions, reckless drinking and (in the best Enterprise tradition) a gratuitous female alien shower scene.
<font size="2" face="sans-serif, arial, verdana">ROFL! </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I wish to purhase the movie rights. http://forum.shrapnelgames.com/images/icons/icon10.gif

dogscoff April 7th, 2004 04:56 PM

Re: Othaglot and Cane - Story Thread
 
Quote:

movie rights
<font size="2" face="sans-serif, arial, verdana">Hmmm... I like that idea. I suggest we save money on casting by having you guys act most of the parts, then we can splash out and have a few big name stars to fill in the female roles=-)

-Cane: Atrocities would be perfect
-Othaglot: State of the art CGI, voiced by Geo.
-Enyemin Cane: Mac and Growltigga can fight over this role. The loser gets their legs amputated for the role of Captain Frasier.
-Loorl: More CGI, but voiced by Rollo.
-Loorl's Vikings: More CGI, all of them voiced by Narf.
-Sloo: Milla Jojovich sprayed purple. She might look a bit odd compared to the state of the art CGI on all the other Cappans, and she'd actually be far better as Chell, but it's Sloo that gets the shower scene=-)
-Actually, if Sloo is played by Milla Jojovich, I'm playing alongside her as Cane. Sorry Geo. ;-)
-Amda Blaze-Stout: Hmm, tricky, this one. has to be someone quite powerfully built and with real authority & presence. Kind of like a female Patrick Stewart. Most popular actresses seem to be too wet and girly imho. If Whoopee Goldberg was taller, she'd do.
-Dr Singh: Phoenix-D
-Dr Ollaroo: Voiced by CapnQ
-Commander Lock: S_J
-Erik the Shed: Puke
-Stevv: Krsqk
-Wolf & Ve: Rags & Timstone.
-Director: Baron M

Did I miss anyone? We still have plenty of parts open: Glooloosl (Gla boss), the security team on the mining colony, Othaglot's colleague from the homeworld police force, Cappa Loog, the 6 Orros from the cargo container, Wilm (murdered on the marilyn before he gets a line), Cracktooth the barman, the gun-dealer (be aware that this part requires nudity), the bouncer at the Atlanti (next chapter, be aware that this part requires surgery), Olric (be aware that this part requires decapitation), various nameless crew members on the Endeavour & Marilyn, a Sergetti waiter and Tor Hammer (both next chapter) and, of course, about a million drunken vikings, city dwellers and bystanders...

[ April 07, 2004, 16:00: Message edited by: dogscoff ]

dogscoff April 8th, 2004 11:10 PM

Re: Othaglot and Cane - Story Thread
 
shameless **bump**

Come on guys, that makes 3 Posts in a row in my own thread. Help me out here...

dogscoff April 9th, 2004 01:12 AM

Re: Othaglot and Cane - Story Thread
 
Chapter 28 is up. Last chance; If you have been thinking about re-reading from the start, I advise you do so now. This chpater refers back to a lot of stuff that happened a while ago and answers many of the questions that have been hanging about for a long long time.

of course in doing so it opens up a whole bunch of new questions, but you expected that, right?

http://www.dogscoff.co.uk/fiction

Rollo April 9th, 2004 09:53 AM

Re: Othaglot and Cane - Story Thread
 
good stuff, I can't wait for more http://forum.shrapnelgames.com/images/icons/icon7.gif

I was happy to see the Bifrost Lodge a few chapters back. When will we see Madame Oogle's Tentacle House? (perhaps in one of the courier stories).

about the movie: Milla is an excellent choice, but I demand some changes to the plot. Loorl needs some scenes with Sloo then http://forum.shrapnelgames.com/images/icons/icon10.gif . And I want to do the motion capture also http://forum.shrapnelgames.com/images/icons/icon12.gif .

Baron Munchausen April 9th, 2004 05:51 PM

Re: Othaglot and Cane - Story Thread
 
Very interesting but it doesn't answer all of our questions yet. Sloo is not confirmed dead. The ultimate 'Oh ****!' moment is still lurking out there if she should turn up. http://forum.shrapnelgames.com/images/icons/icon10.gif

Also, the Vikings on earth must be a rather large organization, and operated like an intelligence agency, if he could have known so much about Sloo while never having met her. That makes them an organized crime syndicate similar to the Mafia. Wouldn't they have attracted more attention from law agencies if they were that dangerous? And don't they have rivals?

[ April 09, 2004, 16:54: Message edited by: Baron Munchausen ]

TerranC April 9th, 2004 09:16 PM

Re: Othaglot and Cane - Story Thread
 
Quote:

Originally posted by Baron Munchausen:
That makes them an organized crime syndicate similar to the Mafia.
<font size="2" face="sans-serif, arial, verdana">Or a power-hungry freemason's society of the future... http://forum.shrapnelgames.com/images/icons/icon10.gif

dogscoff April 10th, 2004 09:43 AM

Re: Othaglot and Cane - Story Thread
 
Quote:

Sloo is not confirmed dead. The ultimate 'Oh ****!' moment is still lurking out there if she should turn up.
<font size="2" face="sans-serif, arial, verdana">Oh, just you wait.
*dogscoff supresses an evil chuckle.

Quote:

Also, the Vikings on earth must be a rather large organization, and operated like an intelligence agency, if he could have known so much about Sloo while never having met her.
<font size="2" face="sans-serif, arial, verdana">She was a member of Jormungund's Earth Chapter, which Hammer used to run. Then he handed it over to his second in command and came to found the PLenty chapter. Presumably he kept up with current events in his other chapter. This is all in chapter 25 (?) The one with Othaglot's briefing from Cane Sr.
I hinted, but perhaps didn't specify in this latest chapter that she was the one to provide information about the Cue Cappan technology and how it could advance the mysterious project Asgrd. That alone would be enough for him to become aware of her.

Anyone got any guesses as to the nature of project Asgard? THere are plenty of clues in there, especially if you were to go back to some of the earlier chapters...

[ April 10, 2004, 08:47: Message edited by: dogscoff ]

Baron Munchausen April 11th, 2004 01:23 AM

Re: Othaglot and Cane - Story Thread
 
I'd say the nature of "Project Asgard' is fairly obvious even without the clues. The name gives it away. Asgard is the home of the Norse gods. This guy is plainly a megalomaniac who wants to found his own empire. The details remain to be revealed, so I can't guess if he plans to over-thrown the whole 'Terran' government structure and rule all of the human-inhabited planets, or if he just wants to carve out a smaller domain for himself. Maybe a nice remote planet like Plenty could be taken and held more easily, especially with outside help, than taking on the whole Terran navy?

The next question, of course, is how straight would his 'foreign' allies be playing? I suppose the 'Puppet Political Parties' intel project shows us that sometimes a government will support an independence movement just to screw with another government. (Amusing thought -- this whole story is about a PPP intel project... http://forum.shrapnelgames.com/images/icons/icon10.gif ) But in the real world a revolution is just as often sponsored as a way to open the door to intervention. I'd expect to see a Sallegan and/or Sergetti invasion fleet before this thing winds up.

[ April 11, 2004, 00:26: Message edited by: Baron Munchausen ]

dogscoff April 11th, 2004 04:59 PM

Re: Othaglot and Cane - Story Thread
 
Oops, I forget to mention that while speculation is welcome, I will not be confirming or denying anything anyone guesses.

Still, whether he's right or not, Baron M is clearly paying attention. http://forum.shrapnelgames.com/images/icons/icon10.gif


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