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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

MaxWilson May 26th, 2008 12:02 AM

Re: Abysian Commander
 
Quote:

lch said:
KO just didn't understand how it works then. It's all in the manual. http://forum.shrapnelgames.com/images/smilies/happy.gif

IMHO, KO sounded pretty definitive there, which means there's a bug and Bruce documented it in the manual. I don't know whether it's a coding bug or a design/specification bug, but something got messed up somewhere along the way.

-Max

Endoperez May 26th, 2008 03:26 AM

Re: Abysian Commander
 
Quote:

MaxWilson said:

IMHO, KO sounded pretty definitive there, which means there's a bug and Bruce documented it in the manual. I don't know whether it's a coding bug or a design/specification bug, but something got messed up somewhere along the way.

That mechanic was made for Dom:PPP, and I doubt it has been changed since. The game was out 2001. That means it's been at least 7 years since that mechanic was made, and furthermore it was coded by Johan, not Kristoffer. While I'm sure that they discuss things they want to have and what kind of results they want to be achievable in the game, I doubt they iron out every mechanic on paper and only code it afterwards. I expect that JK does most of the mechanics-work himself, relying on his and Kristoffer's ideas about the results they want to achieve.

Kristoffer is a great guy, and I certainly listen to him, but he's far from omniscient. He's working on that, though.

MaxWilson May 26th, 2008 05:50 PM

Re: Abysian Commander
 
Endoperez,

Since Dom:PPP you say? Okay, I think you've made your case. I stand corrected.

-Max

ryo_akashi May 28th, 2008 07:11 PM

Re: Abysian Commander
 
Should Fossilized Sword (w512) be length 1?

lch May 29th, 2008 04:24 AM

Re: Seduction / retreat
 
Quote:

lch said:
Quote:

BHV Corrupt/Seduce Retreat: Non-amphibian commanders and victims may retreat to a sea province after a successful seduction attempt, which results in both of them drowning.

This is marked as fixed in the manual, but it still isn't done properly. Attached is a game where I tested it. The proper test should work like this: If seducer and seduced can enter UW provinces (because they're both amphibian/low amphib/aquatic or have items which give that to them, or the global is up etc.) then include UW provinces as viable retreat targets for the seduction. Otherwise don't. So, just apply the same logic as during movement for this. Or only check for the attribute on the seducer and let the damn idiot that got seduced drown. But not the other way around. http://forum.shrapnelgames.com/images/smilies/happy.gif

Ah, and I was just a patch level too early to test it. The new patch seems to have this working right like it should. http://forum.shrapnelgames.com/images/smilies/happy.gif

Edi May 29th, 2008 08:13 AM

Re: Seduction / retreat
 
I mark bugs fixed as soon as IW reports them fixed. If there is green stuff mixed in with the black/purple/red, it means those will be working properly when the next patch comes out, but not before. http://forum.shrapnelgames.com/images/smilies/happy.gif

Ozymandias May 31st, 2008 08:56 PM

Re: Bug thread
 
Hinnom Ammi can be recruited without a lab.

Tichy May 31st, 2008 09:11 PM

Re: Bug thread
 
Don't think it's a bug. Any mage with no primary path (i.e. only a "?" on the info screen) can be recruited without a lab.

Edi June 1st, 2008 05:47 PM

Re: Bug thread
 
It's not a bug, it's a feature.

Shortlist has been updated to reflect the starting situation with v3.17. Need to check the forts issue, as Citadel should be fixed, but it's way too late in the evening for that today.

MaxWilson June 2nd, 2008 03:15 AM

Re: Bug thread
 
Bone Grinding is supposed to be MR+ to avoid receiving the "Crippled" affliction, according to the manual. I used the following plus Shift + U to test w/ a D9 Vampire Queen, and got 100 Kuro-Onis with various afflictions (limp, blind, mute) but no Crippled (although I didn't check every single Oni). Either the manual is wrong about the "Crippled" affliction or it's a bug.

#selectspell "Bone Grinding"
#fatiguecost 10
#researchlevel 0
#end

#selectmonster 1274 -- Kuro Oni
#mr 2 -- to make sure they fail the MR+ check
#end

-Max


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