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Re: Bug thread
Youre right Edi, im sorry for taking your time, if you want, you can delete these posts.
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Re: Bug thread
It's okay. We all make mistakes. Don't worry. http://forum.shrapnelgames.com/images/smilies/happy.gif
Oh, and WAD = Working As Designed. I had to come up with something to shorten that to because when the I began compiling the bug shortlist, there was a lot of stuff that was being reported as a bug when it was either a feature request or it was, as the acronym says, working as it was supposed to. Take a look at the shortlist (sticky thread) to get an idea of what we know about and how to report bugs. It is always better to have too much detail than too little when getting bug reports, because extra can be cut out but you can't make information out of nothing. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Small Bug - maybe reported
when you save hinnom pretenders from game tools.. they report as early_gath.
Chris |
Re: Small Bug - maybe reported
Yes, and it's WAD. That's likely because Gath was the first one of the three to be done. The pretender saving and nation description, brief and summary assignment in the actual game code is severely suboptimal for purposes of managing mods and other similar things.
That section should, in my opinion, be revamped, but whether Illwinter feels the same way is a different thing entirely. It is going to come up for discussion once I finish the 3.17 Dom3 DB and start working on the modding shortlist. |
Re: Small Bug - maybe reported
From the description of "Enliven Marble Oracle" spell:
"...these telestic animates lumber to and fro in the..." Should be: "...these telestic animates lumber to and from in the..." |
Re: Small Bug - maybe reported
That's not a bug nor is it a typo. To move to and fro is a saying, it is grammatically correct.
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Re: Small Bug - maybe reported
Yes, it means "back and forth."
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Re: Small Bug - maybe reported
Actually "to and fro" is perfectly acceptable. Not sure if it is intentional though http://forum.shrapnelgames.com/image...ies/tongue.gif
http://www.thefreedictionary.com/to-and-fro EDIT: Oops, didn't notice there was an extra page http://forum.shrapnelgames.com/image...es/redface.gif |
Major modding bug
This is a serious bug which pretty much prevents new mod nations from working.
It appears that #custommagic and #magicskill don't work or have been changed somehow by the new patch. No modded magic users or priests have any paths. Holy, blood, 100% FEW random, doesn't matter - none of it shows up any more. |
Re: Major modding bug
That bug is peculiar to your system, Sombre. I don't have any problems with my Ermor mod working exactly as it should, whether I make the Shadow Priestess a completely new unit with a new monster number or whether I use an existing unused monster that I replace. I'd need more confirmation of this before I shortlist it.
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