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Re: Babylon 5 Mod
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Re: Babylon 5 Mod
Don't the Shadows have cloaking devices or somesuch? They should.
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Re: Babylon 5 Mod
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Can't say about the Techonmages(sp?) sense I havn't looked at their techs. But you could just make it so that the Shadows, Vorlons, Techonmages and the other Anchents can see each other but not the younger races |
Re: Babylon 5 Mod
IF: The Shadows had the capability to "half-phase" beween hyperspace and "normal" space using a phasing drive and bio-thrusters(which made them almost invisible/indestructible). Don't know how/if Val plancs to implement this ability/component. Nothing else found Vorlons or Shadows (yet).
[ October 23, 2002, 01:00: Message edited by: pathfinder ] |
Re: Babylon 5 Mod
IF: I've seen shots of the Mars Shadow vessel being dug up and it shimmered with the same colour as the earth background. It would appear that the Shadow being a "living" ship had a sort of chameleon ability that would make it hard to see, the perfect camouflage.
In the episode were Keffer gets fried the Shadow did not appear on his scanner as anything he could recognise and he just got lucky/unlucky that it phased in, in front of him. Being a "living" ship may have given it a low EM signature. We can assume that the Shadows therefore have a stealth mode by this nature, but would they need to develop a true cloaking system as they can phase in and out of real space at will. They are too powerful to be bothered by the lesser races seeing them and the other Ancients would likely have some way to detect a cloak. IMHO. Phew... http://forum.shrapnelgames.com/images/icons/icon10.gif [ October 23, 2002, 00:54: Message edited by: Nomor ] |
Re: Babylon 5 Mod
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[ October 23, 2002, 00:54: Message edited by: Dead Meat ] |
Re: Babylon 5 Mod
The Shadows enter Hyperspace in a manner that allows them to become invisible. The exact method used doesn't matter. This would be represented by a cloaking device in SE4. Not a ship hull with cloaking built in, but an actual comp that could be placed on any ship. I though the Shadows would have this already. This is why I suggested the Vorlons get a small ship size (smaller than Scout) which has a cloaking ability built-in, instead of an actual cloaking component. Although, they can enter special pockets (dimensions?) in Hyperspace, which allows them to hide from the younger races. So maybe they could get 1 type of cloaking, which they and the Shadows have scanners that can see. The Shadows would get another type of cloaking, which only they could see. Then, add Stealth devices, which races such as the Minbari have, which would be for the younger races to use. The ancient races would be able to easily detect these (scanner at level 1 ancient tech).
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Re: Babylon 5 Mod
Yow, I was editing my post on "cloaking"....and couple more Posts http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Babylon 5 Mod
Try not to make a post until after you have written what you want to write in it. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Babylon 5 Mod
That seems perfect. Now how about lesser races having fighters that can hide in Asteroid belts and spy on their siblings. You could also give Asteroid Belts a 1% ship damaging property so that fighters could not park out there the whole time. Caused by stress and collisions with small debris. Ships with mining equipment would be immune to this effect? http://forum.shrapnelgames.com/image...s/rolleyes.gif
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