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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

NTJedi June 19th, 2008 09:20 PM

Re: Bug
 

I've also had revelers with blood.

Wick June 19th, 2008 09:35 PM

Re: Bug
 
The 1880 Reveler says it has a 20% NB random but only had 11 randoms (9N+4B) in 100 when tested. How big of a sample do we need for 95% confidence?

Reay June 22nd, 2008 02:34 AM

Re: Bug
 
I had an assassination on my mirror imaged mage where the assassin had a poisoned dagger. The dagger did poison damage even after not doing any HP damage. The poison then caused HP damage and cancelled the mirror image.

I thought poison damage by melee weapons has to get through the armour before taking effect?

MaxWilson June 22nd, 2008 02:41 AM

Re: Bug
 
There's a weird relationship between poison and armor. Sometimes you can cause HP damage without any poison, and apparently sometimes the opposite happens. My suspicion is that if the defense succeeds because of the shield parry, poison damage is not inflicted regardless of whether or not the attack blasts through the shield + armor Prot. Conversely, if defense does not succeed, poison damage IS inflicted regardless of whether or not it gets through armor Prot. I have not empirically tested this hypothesis though.

-Max

Reay June 22nd, 2008 02:52 AM

Re: Bug
 
Strange, since I do not think my mage had any protection. Anyway perhaps secondaryeffect occurs if you succeed in hitting the unit even if no damage is done.

That is how missle combat works AFAIK. It was just that I read that it was different in melee in another thread.

Edi June 22nd, 2008 03:07 PM

Re: Bug
 
Poison is known to be bugged in a couple of ways and not all of them are in the shortlist. I'll ask about it.

ano June 22nd, 2008 03:21 PM

Re: Bug
 
Not a bug but still.
Alchemist of the Five Elements(1891) and Imperial Alchemist(1892) have almost identical sprites and can be differentiated by the black cap only. The cap is hardly seen normally and this causes problems in differentiating this two VERY different mages in combat as well as in commander list.

lch June 22nd, 2008 11:37 PM

Re: Bug
 
Translation: Give the Imperial Alchemist a fancy new hat! http://forum.shrapnelgames.com/images/smilies/happy.gif

ano June 24th, 2008 04:17 AM

Re: Bug
 
Quote:

Translation: Give the Imperial Alchemist a fancy new hat!

Not a bad idea http://forum.shrapnelgames.com/images/smilies/happy.gif

Reay June 27th, 2008 12:09 PM

Re: Wierd battle results
 
In the multiplayer game Fallacy I have seen two battles in sequential turns where the battle results have not matched the battle movie.

In one battle I lost 4-5 mages which clearly fled off the battlefield and should have ended up in my neighbouring province. Instead the were listed as dead in the battle report and were missing on the tactical map.

In the other battle, an Air Queen was clearly killed by Banefire but appeared in the neighbouring province the next turn.

These were both big battles so the results were important. The other player (Xietor) is seeing the same results as I am and is confused as well.

The turn is attached so all can witness. You can see the Queen of the Thunder is still in province 263.


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