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-   -   STM "Final v1.7.5" Discussion (http://forum.shrapnelgames.com/showthread.php?t=9755)

Atrocities March 5th, 2004 02:11 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Tnarg:
Wow, I just got defeated by neutrals by turn 30. I was playing the Federation and had the computer bonus set to low. I have never had that happen to me. Atrocities very nice. http://forum.shrapnelgames.com/images/icons/icon10.gif
<font size="2" face="sans-serif, arial, verdana">Damn dude! If the AI whipped your *** then I have got to get you into a PBW game. http://forum.shrapnelgames.com/images/icons/icon12.gif

Seriously, if you want, you can pre-select a few races and then deselect the random Empires while leaving the random Neutral empires on and selecting high. This will give you the races you pre-selected, and many many neutral empires to conquer. http://forum.shrapnelgames.com/images/icons/icon10.gif

Atrocities March 5th, 2004 02:12 AM

Re: STM "Final v1.7.5" Discussion
 
In the book Vendetta, we discover that the Dooms Day machine was designed by the First Federation to destroy the Borg.

I recall reading a comment by Gene R. about why all the races in the Alpha Quadrant appear so equal in tech and appearance. He stated that a great war had occured in our portion of the Galaxy where entire advanced civilizations were wiped out of exsistance. After the great war the Galaxy began to rebuild, the seeding of many worlds by advanced races, as later explained in a STNG episode, started to blossom into new beings who eventually, if they survived, evolved into the species that we now have roaming the Alpha Quadrant.

I thought this was quite interesting.

Sabin March 5th, 2004 03:29 AM

Re: STM "Final v1.7.5" Discussion
 
The Tnarg Map Report
Stardate: 2400.03

The systems I have encountered so far are very interesting in the visual sense, and they seem to be advocating such a position with the descriptions. I believe I may have spotted some minor errors.

Planet Vega IX:
-Incorrectly spelled text, yeild should be yield.
-Text is cut off abruptly.

Vulcan System:
There seems to be no descriptions about the Vulcans, or any bonuses associated with them.


A question: Is the Son'A also called the Selay Continuum? I also noticed the Selay Continuum's description is appearing to use some of the Norak's descriptions, in their society and general descriptions.(possibly biological, too.)

Atrocities March 5th, 2004 03:38 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Sabin:

A question: Is the Son'A also called the Selay Continuum? I also noticed the Selay Continuum's description is appearing to use some of the Norak's descriptions, in their society and general descriptions.(possibly biological, too.)

<font size="2" face="sans-serif, arial, verdana">Are you refering to the map or the mod? I did use some of the neutral files to help flesh out the information on all the new neutrals added to the mod. Some 20 of them. So simularities migh exsist.

If you happen to catch any neutral or other using another races name in their info, please post it and be as specific as you can. What race said what. Thanks. http://forum.shrapnelgames.com/images/icons/icon7.gif

Atrocities March 5th, 2004 03:39 AM

Re: STM "Final v1.7.5" Discussion
 
Updated info, this Version is still bein worked on so there will more than likely be some more additions.


Star Trek Mod v1.6.1 BETA


1. Changed Romulan Small Plasma Disruptor I - III Tonnage Space taken from 5 to 10
2. Changed Federation Juggernought Tonnage from 1400 to 1200 (WILL EFFECT SAVED GAMES)
3. Changed All races Dreadnought mounts so that it can now be used with any weapon.
4. Added Ram Cannon Mount (For use with the Ram Cannon)
5. Changed Dominion Dreadnought Tonnage from 1800 to 1400 (WILL EFFECT SAVED GAMES)
6. Changed Klingon Dreadnought Tonnage from 1800 to 1300 (WILL EFFECT SAVED GAMES)
7. Changed Tholian Dreadnought Tonnage from 1000 to 1200
8. Changed New Event Images to Event Pack formated naming
9. Updated New Events to use correct New Event Images
10. Fixed Events File to avoid any more odd occurances (Thanks CNC / Fyron)
11. Added Star Trek Major System map's by Tnarg (grantkara@earthlink.net)
12. Added Revised AI_Construction_Vehicles by TNZ (Thanks TNZ)

Fyron March 5th, 2004 04:03 AM

Re: STM "Final v1.7.5" Discussion
 
You forgot the change to rioting!

Sabin March 5th, 2004 04:09 AM

Re: STM "Final v1.7.5" Discussion
 
The mod. If the race in the mod is incorrect, that will affect the map, I imagine.

[ March 05, 2004, 02:10: Message edited by: Sabin ]

Fyron March 5th, 2004 04:13 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Is the Son'A also called the Selay Continuum?
<font size="2" face="sans-serif, arial, verdana">No. They are completely different races.

Atrocities March 5th, 2004 04:24 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Imperator Fyron:
You forgot the change to rioting!
<font size="2" face="sans-serif, arial, verdana">Thanks for reminding me doing it now.

Atrocities March 5th, 2004 04:32 AM

Re: STM "Final v1.7.5" Discussion
 
Quote:

Originally posted by Imperator Fyron:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> Is the Son'A also called the Selay Continuum?
<font size="2" face="sans-serif, arial, verdana">No. They are completely different races. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">He is 100% correct. http://forum.shrapnelgames.com/images/icons/icon7.gif


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