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-   -   If your were playing a RP SE4 game .... (http://forum.shrapnelgames.com/showthread.php?t=10063)

Loser August 6th, 2003 01:43 AM

Re: If your were playing a RP SE4 game ....
 
Quote:

Originally posted by TerranC:
I've seen 2 Neutrals start off in the same system, duking it out between themselves.
<font size="2" face="Verdana, Helvetica, sans-serif">Oh, that's wonderful. It would be so great to see the little buggers working with such purpose.

DavidG August 6th, 2003 04:07 AM

Re: If your were playing a RP SE4 game ....
 
#1 Random.

If I get a bad start, so what. It's just a game. Makes more of a challange.

Voidhawk August 6th, 2003 05:39 PM

Re: If your were playing a RP SE4 game ....
 
Everything random makes for the most interesting and dynamic RP games for me.

It's fun to embrace the unknown and adapt your RP style to make the most out of the cards you're dealt. It's amazing how even the most tranquil, well-mannered of races can suddenly become bloodthirsty power mongers when their home system is right next door to yours. http://forum.shrapnelgames.com/images/icons/icon12.gif

tesco samoa August 6th, 2003 09:31 PM

Re: If your were playing a RP SE4 game ....
 
now i toss this into the original question

each home system has a one way warp point to a meeting system so that everyone can meet up with each other early in the game

So the whole universe gets to know each other by say turn 25

does this improve on the rp ???? You still do not know who is your next door neighbour but you do know who lives in the neighbourhood

Taera August 6th, 2003 09:45 PM

Re: If your were playing a RP SE4 game ....
 
not realy, having a 'hidden' race on the other side of the galaxy that suddenly embraces you with 150 top-notch dreadnoughts is pretty interesting.

TerranC August 6th, 2003 09:50 PM

Re: If your were playing a RP SE4 game ....
 
Edit: I missed that part about the one way.

[ August 06, 2003, 21:29: Message edited by: TerranC ]

Fyron August 6th, 2003 09:57 PM

Re: If your were playing a RP SE4 game ....
 
It will not make the game more strategic because these are one way WPs to a single empty system that has nothing else in it. All you can do is send a ship there. The system would have random movement in it.

QuarianRex August 7th, 2003 03:07 AM

Re: If your were playing a RP SE4 game ....
 
Quote:

Originally posted by Voidhawk:
It's amazing how even the most tranquil, well-mannered of races can suddenly become bloodthirsty power mongers when their home system is right next door to yours. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Back in the day when I only had the SE4 demo to mess around with, my buddy and I fired up a game to test it out. I started just south of the left nipple of nowhere in a one warp-point system. I spread out slowly, consolidating my planets, and established a couple of colony worlds in my neighboring system, a system that contained only two warps, one to me and one to the Eee homeworld. Before I knew it those peace-loving soap bubbles whent jihad on my noobie arse, shattered my colonies, and were penetrating my home system seeking to reclaim their "ancestral hunting grounds" (A.K.A. my homeworld). I was just rebuilding my defenses and fortifying my warp-point when the computer crashed. We had forgotten to save the game.

To this day I still think that I could have dug out of that hole (or at least Lasted long enough to for my friend to get down from the other side of the galaxy and provide reinforcements). I came out of that game with a deep love of SE4 and a seething distrust of the treacherous Eee.

God I love this game.

Edit: spelling, grammar, things I should have learned in grade school...

[ August 07, 2003, 02:10: Message edited by: QuarianRex ]

Captain Kwok August 7th, 2003 06:58 AM

Re: If your were playing a RP SE4 game ....
 
Quote:

Originally posted by tesco samoa:
now i toss this into the original question

each home system has a one way warp point to a meeting system so that everyone can meet up with each other early in the game

So the whole universe gets to know each other by say turn 25

does this improve on the rp ???? You still do not know who is your next door neighbour but you do know who lives in the neighbourhood

<font size="2" face="Verdana, Helvetica, sans-serif">I don't like it. It doesn't make sense that your newly space-faring race can make contact with other empires across the galaxy. People should be creative enough to RP within their empire and actual neighbours until they are capable of meeting more distant races.


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