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-   -   culture & charicteristic traits (http://forum.shrapnelgames.com/showthread.php?t=10208)

narf poit chez BOOM August 29th, 2003 08:20 AM

Re: culture & charicteristic traits
 
aggresive increases the chance for your ships to hit your enemy, deffensive decreases the chance for your enemy to hit your ships.

base chance to hit is 90% at range 1, 80% at 2 70% at 3.

if your five squares away, you have a base chance of 50% to hit. if you have 20% aggresiveness, you have 70%. if your enemy has 10% defensive, that's 60%. i don't know how it affects units.

if you don't have a treaty with another empire, even on first contact, you fight. period. as long as your ships are in the same secter.

[ August 29, 2003, 07:24: Message edited by: narf poit chez BOOM ]

se5a August 29th, 2003 08:36 AM

Re: culture & charicteristic traits
 
yea I thought that was how it worked, thanks narf.

narf poit chez BOOM August 29th, 2003 08:50 AM

Re: culture & charicteristic traits
 
your welcome.

ok, enough logic. do you like CHEESE?

Atrocities August 29th, 2003 09:01 AM

Re: culture & charicteristic traits
 
Quote:

Originally posted by narf poit chez BOOM:
your welcome.

ok, enough logic. do you like CHEESE?

<font size="2" face="Verdana, Helvetica, sans-serif">No, not really.

se5a August 29th, 2003 09:24 AM

Re: culture & charicteristic traits
 
do I like cheese?
well considering that when I buy lunch (which seems to be verry often lately) I usualy get a steek and chease, and a mince and cheese pie the answer would be YES!! I ****** CRAVE the stuff!
dont like the smelly sock stuff though...

back to the logic:
done some math
---------------------------rp cost equiv-
Production............:= 1 = 75rp
Research..............:= 1 = 25
Intelligence..........:= 1 = 25
Trade.................:= 1 = 25
Space Combat..........:= 1 = 100
Ground Combat.........:= 1 = 25
Happiness.............:= 1 = 25
Maintenance...........:= 1 = 50
SY Rate...............:= 1 = 25
Repair................:= 1 = 25

did some more math and found that the Warriors have a whopping +525rp!
checked Jourin's stuff and it looks like he worked it out the same way...

something to keep in mind though is that after you spend 20 charictoristic points on a trait it costs 100 rp, so if you want to have a race that is REALY good at something up the char trait to 20 then find a culture that ups that trait a bit more.
I will have to check out Jourin's excell spreedsheet, if i can find excel around here that is......

phew...
I think I have a headache...

EDIT: %$#! forum, edits out spaces...
damn that dont work to well eather, stupid fonts...

[ August 29, 2003, 08:28: Message edited by: se5a ]


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