![]()  | 
	
		
 Re: SEIV Meets Murphy\'s Law 
		
		
		
	 | 
		
 Re: SEIV Meets Murphy\'s Law 
		
		
		Quote: 
	
 Been there on both counts...  | 
		
 Re: SEIV Meets Murphy\'s Law 
		
		
		The planet that just rebelled was your primary troop barracks. 
	 | 
		
 Re: SEIV Meets Murphy\'s Law 
		
		
		-Your ally detonates a star in an enemy system. The enemy system you just sent your fleet, complete with two years worth of troop production, to capture. 
	 | 
		
 Re: SEIV Meets Murphy\'s Law 
		
		
		Quote: 
	
  | 
		
 Re: SEIV Meets Murphy\'s Law 
		
		
		You capture a planet with troops, and then, in a momentary lapse of memory, promptly use a Tectonic Bomb on it to "get rid of the buggers for good!".  http://forum.shrapnelgames.com/images/icons/tongue.gif  
	(The AI actually does this in MOO3! http://forum.shrapnelgames.com/images/icons/shock.gif )  | 
| All times are GMT -4. The time now is 08:27 AM. | 
	Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.