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Re: Are homeplanets affected by high/catastrophic events?
Looks like Geo removed it from PBW. The "AI does not make changes" option in the Ministers tab works as of the latest patch for Gold. http://forum.shrapnelgames.com/images/icons/icon12.gif So, I have uploaded it temporarily here: No AI Mod.
Edit: http://forum.shrapnelgames.com/images/icons/tongue.gif [ September 09, 2003, 23:05: Message edited by: Imperator Fyron ] |
Re: Are homeplanets affected by high/catastrophic events?
Thanks Fyron http://forum.shrapnelgames.com/images/icons/icon7.gif
I am going to start tomorrow, otherwise the setup about lucky trait could become incorrect (I am tired). If someone has got any interesting idea about other aspects of the setup, feel free... http://forum.shrapnelgames.com/images/icons/icon10.gif Unfortunately the batch simulator just creates event notes.txt from the human player (#1), these txt files can be observed by explorer (search function). I am going to remove any event which can create additional races to observe the event distribution, but this has to take place in two games at least: human player with lucky trait and a 2nd race, next game human player with cursed trait (modified). BTW, what is the max. value for lucky/cursed event chance modifiers? 100 also? Now the event history function under the races window would be a handy observation tool, if it would work *sigh* http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: Are homeplanets affected by high/catastrophic events?
You have to set some setting to TRUE to get the History page to work. http://forum.shrapnelgames.com/images/icons/icon12.gif
Create Log Text Files for Players := False Create Log Text File for Game := False I have no idea what the max levels for lucky trait are, or how the trait actually works, for that matter. http://forum.shrapnelgames.com/images/icons/icon12.gif [ September 09, 2003, 23:32: Message edited by: Imperator Fyron ] |
Re: Are homeplanets affected by high/catastrophic events?
Quote:
If I see this correctly there was no Master Planets (Home Worlds) affected by high/catastrophic events. Thanks for clearing this up. With a 90% Chance percent. Yeh, I also would expect 16 plus Independent races. I need to tweak the new 4.b1 Beta Events file so Independent races are spawned in about 500turns of a game to around 1-2 at Low Chance, 2-4 at Medium and 4+ at high chance. This is what the results are on average with the default Medium Players setup from the old events file, and I would like to try to get those numbers back. I will remove the Harsh Medium Events as we discussed and retweak 4.Events files and if you would like retesting 4.b2 at AIC default parameters; chancing percentage of L10-M20 or High 40 in a 500turn game or two as we discussed earlier, at some point in the future I would appreciate that, if time permits. Thanks again PTF, nice job. http://forum.shrapnelgames.com/images/icons/icon7.gif EDIT: I probably will go at with 30% as the high Chance Ceiling in the AIC sttings file. [ September 10, 2003, 00:37: Message edited by: JLS ] |
Re: Are homeplanets affected by high/catastrophic events?
Keep in mind that planet and star destroying events at least can target uninhabited planets and stars (systems), and so the chance of the game randomly selecting the home planet/system is very low. 1250 turns is likely not enough for these events...
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Re: Are homeplanets affected by high/catastrophic events?
Excellent Point Fyron, what is the Average game turn count to Complete a game.
With all New Game settings at se4 defaults What would be a good approximation? [ September 10, 2003, 00:26: Message edited by: JLS ] |
Re: Are homeplanets affected by high/catastrophic events?
It depends on the game setup, and the player playing the game.
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Re: Are homeplanets affected by high/catastrophic events?
With all middling, what would you expect the game turns to average?
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Re: Are homeplanets affected by high/catastrophic events?
PTF, did you see AI HW rebellions ? I mean other two races, not your Eee.
How did you add races, via .emp files or as a random choice ? It may make difference, however unlikely. |
Re: Are homeplanets affected by high/catastrophic events?
Oleg, when you added the races, was it Random?
Other then the CueCappa (lucky) and the Norak(REL). I beleave PTF removed them from the Race Folder prior to the test. Other then this I do not see how the Race Data files could affect the Event result. [ September 10, 2003, 04:21: Message edited by: JLS ] |
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