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-   -   True Max on Number of Systems? (http://forum.shrapnelgames.com/showthread.php?t=10314)

Q September 13th, 2003 07:21 AM

Re: True Max on Number of Systems?
 
Quote:

Originally posted by ion stream:
Err, do you work in a cheese factory? http://forum.shrapnelgames.com/images/icons/icon12.gif

Thanks to you both for the info.

I found the 255 limit in the settings file right before coming back here.

One thing that could help off-set the slow down caused by extra large quadrants would be to reduce the average number of "objects" per system, right?

Has anyone tried a quadrant with say, 200 systems? Would the slow down for a 200 system quadrant be too ucomfortable using a P3 1 Ghz machine, and using the same average number of per system objects that the game normally generates?

<font size="2" face="Verdana, Helvetica, sans-serif">I play games all the time with 200-255 systems on a PII 233MHz computer without problems. What slows down the game much more than a lot of systems are large numbers of ships and big combats in my experience.

Atrocities September 14th, 2003 12:04 AM

Re: True Max on Number of Systems?
 
Have you tried the Fyron Quadrant Mods yet? They are, IMHO, a must have mod for SE IV.

E3 September 14th, 2003 12:34 AM

Re: True Max on Number of Systems?
 
My system is a p2, 200mhz with 64 megs of ram.
I run 255 systems - FQM Deluxe (so very crowded and cluttered system), with 19 AI's.
The game early on is fine for me... 2, 3 min to process a turn.
But as the AI's start to expand, as their ship numbers go up, the game slows down.

My record wait to process a turn, was 50 minutes.

deccan September 14th, 2003 01:02 AM

Re: True Max on Number of Systems?
 
Quote:

Originally posted by Q:
I play games all the time with 200-255 systems on a PII 233MHz computer without problems. What slows down the game much more than a lot of systems are large numbers of ships and big combats in my experience.
<font size="2" face="Verdana, Helvetica, sans-serif">Lots of AIs definitely slow down turn processing. Lots of big combats between AIs too.

Cyrien September 14th, 2003 03:48 AM

Re: True Max on Number of Systems?
 
Heh. I have an AMD K6-3 350Mhz and 128 MB RAM.
I always work with 255 systems and FQM deluxe with TDM or Devnull with 20 AI. Late game can have very long wait times. I don't time them. I just have a good book with me. http://forum.shrapnelgames.com/images/icons/icon12.gif

E3 September 14th, 2003 06:23 AM

Re: True Max on Number of Systems?
 
For me... I spend the wait working on some D&D maps I have to prepare for a game I'm about to run.


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