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Re: New Weapons Ideas
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Re: New Weapons Ideas
planet cloaks work. either as a component or as a facility. it uses the sector site obscuration ability, and has the side effect of cloaking all ships and bases in the sector.
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Re: New Weapons Ideas
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(This may not work with the ImageMod, though, as it adds some extra planets at the end of the list http://forum.shrapnelgames.com/images/icons/icon9.gif ) |
Re: New Weapons Ideas
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Re: New Weapons Ideas
Holy.... How the heck did this happen?
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I believe you can sort by atmosphere in the Planet Window... or did I miss something?
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Re: New Weapons Ideas
Some good suggestions, but I have got to disagree with this one.
--- Population Converter. A weapon that changes the population of a planet into your population. (It converts them by using a biological mutation virus.) --- I know we are talking about pretty advanced civilations, but I just can't see how any technology could turn any race into another. How could any virus turn the EEE into the Cryslonite or Terrans, etc? |
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