.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Happiness question (http://forum.shrapnelgames.com/showthread.php?t=10479)

JLS October 7th, 2003 07:44 PM

Re: Happiness question
 
WOW, you are right +10 (YUK)

JLS October 7th, 2003 07:53 PM

Re: Happiness question
 
Quote:

Originally posted by JLS:
See reference on what you may need to consider if Bloodthirsty:
- Equals Happier
Other equals Sadness
<font size="2" face="sans-serif, arial, verdana">EDIT: Exception to REFERENCE BELOW on (Natural Decrease) where Minus equals a direction towards unhappy and (Natural Decrease for Other Races) also a 20point direction towards Unhappy

~
~
Natural Decrease := -20
Natural Decrease for Other Races := 20

Fyron October 7th, 2003 10:07 PM

Re: Happiness question
 
Quote:

Originally posted by Loser:
Oh yeah, and try not to lose your #1 Homeworld. This will raise anger levels everywhere. Twenty points, I think. That's 100 Troops worth!
<font size="2" face="sans-serif, arial, verdana">Keep in mind that the HW loss is a one-time anger rise. Troops are a constant per-turn decrease in anger levels. http://forum.shrapnelgames.com/images/icons/icon12.gif

JLS October 7th, 2003 11:29 PM

Re: Happiness question
 
Not brown nosing here Fyron, I am calling it like it is, you have the BEST happiness file in your Adamant MOD,---> by far... http://forum.shrapnelgames.com/images/icons/icon7.gif

Everyone interested in Moding should take a peak at that file.

This file is also great for Role Playing http://forum.shrapnelgames.com/images/icons/icon12.gif

[ October 07, 2003, 22:31: Message edited by: JLS ]

Fyron October 8th, 2003 12:26 AM

Re: Happiness question
 
It is indeed the best, but I did not make it. I apparently forgot to write down who did. http://forum.shrapnelgames.com/image...s/rolleyes.gif

I am thinking Krsqk... or maybe Jourin... or someone...

[ October 07, 2003, 23:33: Message edited by: Imperator Fyron ]

Loser October 8th, 2003 01:48 AM

Re: Happiness question
 
No, happiness is tied to the planet, not the population. Everyone added to any planet will have the same happiness.

The solution to happiness problems is Troops and Urban Pacification Centers (or Fate Shrines, or Medical Facilities, or Temporal Vacation Service). That and "Stop losing so much!"

'The people' are merciless judges.

Pablo October 8th, 2003 06:48 AM

Re: Happiness question
 
ships in sector... this may also be colony ships or only combat ones?

Fyron October 8th, 2003 03:31 PM

Re: Happiness question
 
It does not matter. A ship is a ship. They can be (nearly) empty hulls for all SE4's happiness routines care.

[ October 08, 2003, 14:31: Message edited by: Imperator Fyron ]

Arkcon October 8th, 2003 04:35 PM

Re: Happiness question
 
Quote:

Originally posted by Imperator Fyron:
It does not matter. A ship is a ship. They can be (nearly) empty hulls for all SE4's happiness routines care.
<font size="2" face="sans-serif, arial, verdana">This is true. More empty escorts add more happiness than a one big bad dreadnought.

In a recent PBW game, my whole home system rioted (except for homeworlds, nach) and a few wins by a few battleships didn't help -- I needed troops.

Loser October 8th, 2003 05:51 PM

Re: Happiness question
 
Quote:

Originally posted by Imperator Fyron:
It does not matter. A ship is a ship. They can be (nearly) empty hulls for all SE4's happiness routines care.
<font size="2" face="sans-serif, arial, verdana">But not mothballed ships, I do not think...


All times are GMT -4. The time now is 02:45 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.