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-   -   MM Chat on #se4 (http://forum.shrapnelgames.com/showthread.php?t=10675)

Asmala November 2nd, 2003 08:51 AM

Re: MM Chat on #se4
 
Fyron, perhaps you could also ask about the happiness. You've got no reply for your email, I suppose.

Fyron November 2nd, 2003 09:34 AM

Re: MM Chat on #se4
 
Perhaps you could remind me what that question was... http://forum.shrapnelgames.com/images/icons/icon12.gif I am not seeing it in my sent items box, though that just means I lost the email I sent out...

Asmala November 2nd, 2003 01:13 PM

Re: MM Chat on #se4
 
When I posted my conclusion about happiness, you disagreed (what a surprise http://forum.shrapnelgames.com/images/icons/tongue.gif ) and said you're going ask how it really works http://forum.shrapnelgames.com/images/icons/icon12.gif

HEMAN November 3rd, 2003 02:27 AM

Re: MM Chat on #se4
 
Atrocities you been reading my mind,RIGHT ON,ALSO things players can send Gamesnet IRC chat like ;
(a) How far along is the final se4gold patch and post list of addition?.
(b) Additions:Will you add ai to launch satilites in battle.Or build orbital mining base on asteroides http://forum.shrapnelgames.com/images/icons/shock.gif .
(c) Can you fix AIs anger/action demeanors to be forgiving to Players in Single player games? http://forum.shrapnelgames.com/images/icons/shock.gif .Ai is unforgiving once you go to war.
(d) Fix treatys like example;SP games able to cancel war treaty with ai, or truce treaty http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif ?.

tesco samoa November 3rd, 2003 03:09 PM

Re: MM Chat on #se4
 
Hi. We set the time early so our friends who are not in the America's could attend the DevChat. I am looking at installing some chat ware on the work lap top so I do not miss it.

Ran-Taro November 4th, 2003 05:12 AM

Re: MM Chat on #se4
 
Would someone be kind enough to ask whether MM would consider (or have they considered) adding monetary economies / government types / cultural and diplomatic victory conditions to SEV (not IV)?

Would it be worth sending well thought out ideas for these playstyles to MM, or would it absolutley be a waste of time?

I'd appreciate it if someone would consider asking those questions.

narf poit chez BOOM November 4th, 2003 05:54 AM

Re: MM Chat on #se4
 
i'm not going to be there. new job. so, would someone consider acting like a nut and wacking people over the head with hammer's for me? http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron November 4th, 2003 06:06 AM

Re: MM Chat on #se4
 
Ran-Taro, MM takes all suggestions seriously. Go ahead and send what you want off to them. http://forum.shrapnelgames.com/images/icons/icon7.gif

Ran-Taro November 4th, 2003 06:17 AM

Re: MM Chat on #se4
 
Quote:

Originally posted by Imperator Fyron:
Ran-Taro, MM takes all suggestions seriously. Go ahead and send what you want off to them. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">Yeah, I'm just thinking it's probably a lot of work to add in big features like that, so it might be ruled out simply by the timeframe they have.

It wouldn't be worth the time writing up the ideas I have if there's no way they would even consider them because of something like that.

Oh, well it'll probably be fun to do anyways.

David E. Gervais November 4th, 2003 12:35 PM

Re: MM Chat on #se4
 
Quote:

Originally posted by Ran-Taro:
Yeah, I'm just thinking it's probably a lot of work to add in big features like that, so it might be ruled out simply by the timeframe they have.

<font size="2" face="sans-serif, arial, verdana">I think you should send your idea to Aaron. If Aaron likes it, there is alaways a chance of it going into SE5.

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

[ November 04, 2003, 10:39: Message edited by: David E. Gervais ]


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