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-   -   Planetary Cloaking Device (http://forum.shrapnelgames.com/showthread.php?t=10709)

Kamog November 20th, 2003 07:04 AM

Re: Planetary Cloaking Device
 
Cloaking planets actually works? That's great! http://forum.shrapnelgames.com/images/icons/icon7.gif
So if an enemy ship is in the same sector as your planet and the ship doesn't have the sensors to see the planet, will the planet be blockaded? If not, then can you unblockade a planet by cloaking it?

Fyron November 20th, 2003 07:04 AM

Re: Planetary Cloaking Device
 
Quote:

Originally posted by Baron Munchausen:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Imperator Fyron:
Yes, but do the planets actually get cloaked in 1.85, or does it just look pretty with the button activated? http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="sans-serif, arial, verdana">If a planet recognises the cloaking ability, it must be possible to cloak a planet. And it was apparently supposed to be working before. Try setting up a planet with a cloak facility and using the hot key for cloaking on/off in a 1.84 game. It might work. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Actually... cloaking facilities do NOT cloak planets now.

narf poit chez BOOM November 20th, 2003 07:04 AM

Re: Planetary Cloaking Device
 
"well, sir, we should be on the planet."

"you sure?"

"well, this is where the charts say it is. plus, we've got gravity."

"this ships got artificial gravity that you can't turn off."

"well, i'm pretty sure we're sitting on something."

"well, then, you go first."

"rank before bueaty. i insist."

and there we leave our hapless insubordinate and noncomander, no doubt to stay in their current location for quite a while.

[ November 20, 2003, 05:11: Message edited by: narf poit chez BOOM ]

Mephisto November 20th, 2003 10:31 AM

Re: Planetary Cloaking Device
 
Quote:

Originally posted by Imperator Fyron:
Yes, but do the planets actually get cloaked in 1.85, or does it just look pretty with the button activated? http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">They get actually cloaked. No trace of them to be seen. http://forum.shrapnelgames.com/images/icons/icon7.gif

Fyron November 20th, 2003 06:04 PM

Re: Planetary Cloaking Device
 
Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Imperator Fyron:
Actually... cloaking facilities do NOT cloak planets now.

<font size="2" face="sans-serif, arial, verdana">According to the first post in this thread they do. You just have to save and reload the game to get it to display the cloak icon. Are you saying you have tested this and Darkangel is incorrect?

Geoschmo
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">No they do not. They appear to be cloaked, but if you actually test it out, they are still visible. This is with a cloaking facility, not using the sector-sight obscuration ability on a base/ship. Combat Wombat tested this, and Darkangel is incorrect.

Fyron November 20th, 2003 06:06 PM

Re: Planetary Cloaking Device
 
Quote:

Originally posted by Mephisto:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Imperator Fyron:
Yes, but do the planets actually get cloaked in 1.85, or does it just look pretty with the button activated? http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="sans-serif, arial, verdana">They get actually cloaked. No trace of them to be seen. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">And this is with a planet with cloaking abilities on a facility? You have tested it with a second human player to verify that it is really invisible?

Mephisto November 20th, 2003 11:34 PM

Re: Planetary Cloaking Device
 
Quote:

Originally posted by Imperator Fyron:
And this is with a planet with cloaking abilities on a facility? You have tested it with a second human player to verify that it is really invisible?
<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon7.gif Indeed. A facility with the settings from this very thread will activate the cloak button and it will hide the planet from view to another human player. I tested it before my Last post actually to be sure. Oh, and the name of the planet is also hidden (so you don't have an empty sector with "Centauri Prime" directly under it http://forum.shrapnelgames.com/images/icons/icon12.gif ). An enemy ship in the same sector as the cloaked planet will, without sensors, not engage in combat either. Remember, this is with the latest beta.

Fyron November 20th, 2003 11:39 PM

Re: Planetary Cloaking Device
 
Yay! It certainly doesn't work like that in the latest non-Beta. http://forum.shrapnelgames.com/images/icons/icon12.gif

geoschmo November 21st, 2003 02:21 AM

Re: Planetary Cloaking Device
 
Quote:

Originally posted by Imperator Fyron:
Actually... cloaking facilities do NOT cloak planets now.
<font size="2" face="sans-serif, arial, verdana">According to the first post in this thread they do. You just have to save and reload the game to get it to display the cloak icon. Are you saying you have tested this and Darkangel is incorrect?

Geoschmo

Omnicron1 November 24th, 2003 09:34 PM

Re: Planetary Cloaking Device
 
the latest bet of what is there a Version 1.85 out there that i dont know about???

im confused and scared and in a dark place...did someone cloak my planet?

which brings to mind what if your walking on the planet... is it an atmosphere level cloak so that anyone inside the atmosphere is still visible and if so wouldnt a close flight reveal the truth?


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