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Re: Strawberry Vanilla MOD
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+10 defense for afterburners +10 defense for CT engines +20 defense for JP engines +30 defense for Q engines +40 defense for small ECM IV (requires another level of research) +50 defense for small ECM V (requires another level of research) +60 defense for small ECM VI (requires another level of research) +40 attack for small Combat Sensors IV (requires another level of research) +50 attack for small Combat Sensors V (requires another level of research) +60 attack for small Combat Sensors VI (requires another level of research) So the hardest-to-hit fighter would have ABs, Q engines, and ECM VI, and would be 70% harder to hit than current fighters, but would take 3 more levels of research and require use of ABs. Since currently, late-game ships have no great difficulty hitting fighters with regular weapons, this should make it so that they now may have some difficulty, while PDC V at +65% will still be able to hit them pretty well. That'd be my first shot, to be tested out and tweaked if necessary. Quote:
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Re: Strawberry Vanilla MOD
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Re: Strawberry Vanilla MOD
I think you missed the point... you are not at all disagreeing with anything I said. http://forum.shrapnelgames.com/images/icons/icon12.gif My suggestion was to provide a real alternative to just using pure shields after a while. Adding more levels of armor can do that.
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Re: Strawberry Vanilla MOD
phew, I am halfway through the stock balance mod thread, *** you guys can waffle on...
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Re: Strawberry Vanilla MOD
Why thank you. http://forum.shrapnelgames.com/images/icons/icon6.gif
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Re: Strawberry Vanilla MOD
Make the massive planetary shields better? There are lots of things you could do... make them cheaper, give them more shields, make them phased, or even a combination of all 3! http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Strawberry Vanilla MOD
opinions!
do you think that PDC should be changed? I will be changeing the fighters defencive bonuses with engines and afterburners. but I need to work it in with the PDC if I am going to change them aswell. so, are pdc to good at shooting down missiles? if so how much so, and what do you think needs to be done to change it. |
Re: Strawberry Vanilla MOD
I like the change of making 2 different PDC components, one that targets fighters and another that targets missiles, both at 20kT.
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Re: Strawberry Vanilla MOD
I thought about that when I saw it in adamant. interesting idea, but I think it would be changeing the flavour a little to much...
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Re: Strawberry Vanilla MOD
Perhaps increase the damage resistance of missiles and decrease the to hit bonus of PDC then.
Oh, and I believe one of the first mods to do it was Devnull, which actually has the missile PDC combined with minesweeping. http://forum.shrapnelgames.com/images/icons/icon12.gif [ December 11, 2003, 06:13: Message edited by: Imperator Fyron ] |
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