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-   -   Got a possibly noobish question (http://forum.shrapnelgames.com/showthread.php?t=10994)

Master Belisarius December 28th, 2003 03:57 PM

Re: Got a possibly noobish question
 
Always believed the Spaceports worked as Teletransportation devices, or some kind of Stargate for resources only!
Too bad they doesn't work with ships...

More interesting, in my view, are these races that doesn't need the Spaceports!

Loser December 28th, 2003 04:28 PM

Re: Got a possibly noobish question
 
Ooohh... like MB's take on Spaceports....

So much more makes sense now.

Maybe those other races still need the hardware, but can just build it much, much smaller, so it doens't take a whole Facility. In fact, they can had one (or more) on every planet.

[ December 28, 2003, 14:29: Message edited by: Loser ]

Cipher7071 December 28th, 2003 08:29 PM

Re: Got a possibly noobish question
 
In any game format one may choose to what degree reality is represented, and computer games in particular have a large amount of freedom in this respect. There are many choices to be made when designing a game...too simple and the game becomes uninteresting, too complex and it becomes unplayable. The trick, it seems, is to find the best trade-off. http://forum.shrapnelgames.com/image...s/confused.gif

AMF December 29th, 2003 07:35 PM

Re: Got a possibly noobish question
 
nah... Spaceports are a representation of a large investment in economic infrastructure, much like a much grander Version of the port of Charleston, Shanghai, etc...probably involving things like space elevators, lots of ship to space shuttles, and the associated facilities for quarantining, money exchange, and transport of people/things...and I say that becuase those races that are "natural merchants" are so good at trading that they don't need the investment to create such an infrastructure. They just do it on a micro-scale.

Quote:

Originally posted by Master Belisarius:
Always believed the Spaceports worked as Teletransportation devices, or some kind of Stargate for resources only!
Too bad they doesn't work with ships...

More interesting, in my view, are these races that doesn't need the Spaceports!

<font size="2" face="sans-serif, arial, verdana">

AMF December 29th, 2003 07:40 PM

Re: Got a possibly noobish question
 
Quote:

Originally posted by Loser:
<snip>...The instantaneous transfer of this production, and of communication, is a whole different matter.
<font size="2" face="sans-serif, arial, verdana">I always got around the suspension of disbelief about TL communication by assuming that all ships sent back Messages in very small (hence super-fast) courier drones that are pre-programmed to go to the next relay station, where another courier drone awaits. Sort of like the Fires of Whosawhatsis in Gondor in the Return of the King that called upon the Men of Rohan, or the pony express, or 18-19th century telegraphs along the coasts to warn of invasions...

I'll shut up now.

Suicide Junkie December 29th, 2003 08:10 PM

Re: Got a possibly noobish question
 
All you really need are relays at the warppoints.
Even at light-speed, that's only half a day per system, or about an hour per sector.

Given that turns are a month long, there's no problem dishing out orders and seeing results in a simultaneous game.

Master Belisarius December 29th, 2003 11:52 PM

Re: Got a possibly noobish question
 
Quote:

Originally posted by alarikf:
nah... Spaceports are a representation of a large investment in economic infrastructure, much like a much grander Version of the port of Charleston, Shanghai, etc...probably involving things like space elevators, lots of ship to space shuttles, and the associated facilities for quarantining, money exchange, and transport of people/things...and I say that becuase those races that are "natural merchants" are so good at trading that they don't need the investment to create such an infrastructure. They just do it on a micro-scale.

<font size="2" face="sans-serif, arial, verdana">But must say that it was joke Alarikf! A bad one but a joke anyway! http://forum.shrapnelgames.com/images/icons/icon10.gif
Really don't have an opinion about what are (or should be) the Spaceports in terms of CF!
Think they're a very good element to add some twists into the Game without add so much micromanagement, and this is enough to me.

Anyway, I liked your theory. http://forum.shrapnelgames.com/images/icons/icon7.gif

AMF December 30th, 2003 06:06 AM

Re: Got a possibly noobish question
 
Oops. Clearly I am lacking a sense of humour. Sorry!

Quote:

Originally posted by Master Belisarius:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by alarikf:
nah... Spaceports are a representation of a large investment in economic infrastructure, much like a much grander Version of the port of Charleston, Shanghai, etc...probably involving things like space elevators, lots of ship to space shuttles, and the associated facilities for quarantining, money exchange, and transport of people/things...and I say that becuase those races that are "natural merchants" are so good at trading that they don't need the investment to create such an infrastructure. They just do it on a micro-scale.

<font size="2" face="sans-serif, arial, verdana">But must say that it was joke Alarikf! A bad one but a joke anyway! http://forum.shrapnelgames.com/images/icons/icon10.gif
Really don't have an opinion about what are (or should be) the Spaceports in terms of CF!
Think they're a very good element to add some twists into the Game without add so much micromanagement, and this is enough to me.

Anyway, I liked your theory. http://forum.shrapnelgames.com/images/icons/icon7.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">

Cipher7071 December 30th, 2003 03:20 PM

Re: Got a possibly noobish question
 
What ever happened to "sub-space radio?" (like they had in the original Star Trek) http://forum.shrapnelgames.com/images/icons/icon12.gif

AMF December 30th, 2003 03:45 PM

Re: Got a possibly noobish question
 
Bah! We should be so lucky. If you can send energy in the form of "sub-space radio" at FTL speeds, then you can make FTL weapons, and probably FTl ships too...although it would be neat to be able to bLast your enemy's planets from three systems away...

http://forum.shrapnelgames.com/images/icons/icon12.gif


Quote:

Originally posted by Cipher7071:
What ever happened to "sub-space radio?" (like they had in the original Star Trek) http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">


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