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-   -   OT: Like Master of Magic? (http://forum.shrapnelgames.com/showthread.php?t=11010)

narf poit chez BOOM December 31st, 2003 07:24 AM

Re: OT: Like Master of Magic?
 
how do you beat the barbarians? i filled my city with armies and still lost.

[ December 31, 2003, 05:38: Message edited by: narf poit chez BOOM ]

sachmo December 31st, 2003 08:14 PM

Re: OT: Like Master of Magic?
 
Did you buff your troops with enchantments?

narf poit chez BOOM December 31st, 2003 08:47 PM

Re: OT: Like Master of Magic?
 
nope. in my current game, i'm surviving, though. i've got a city, a monastory and two heroes.

so, what do you suggest for enchantments?

narf poit chez BOOM January 1st, 2004 04:10 AM

Re: OT: Like Master of Magic?
 
i appear to have won. all the city's are purple.

there's probably a little scout hiding in one of the corner's. http://forum.shrapnelgames.com/images/icons/icon8.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/images/icons/icon6.gif

Derek January 1st, 2004 11:02 PM

Re: OT: Like Master of Magic?
 
Quote:

Originally posted by narf poit chez BOOM:
i want Master of Magic 2!

but in the meantime, this looks like it'll do. http://forum.shrapnelgames.com/images/icons/icon7.gif thanks.

<font size="2" face="sans-serif, arial, verdana">Have you tried the Age of Wonders series? Specifically Age of Wonders II: Shadow Magic It comes pretty damn close to Master of Magic, but with better graphics, a wonderful AI, tons of user created mods on the website, random map generation, and easily created scenarios. Worth a look.

Derek

narf poit chez BOOM January 1st, 2004 11:18 PM

Re: OT: Like Master of Magic?
 
thanks.

Fyron January 2nd, 2004 01:16 AM

Re: OT: Like Master of Magic?
 
AoW is rather stale and does not offer much of a gaming experience. It is far from MoM.

[ January 01, 2004, 23:17: Message edited by: Imperator Fyron ]

sachmo January 2nd, 2004 03:46 AM

Re: OT: Like Master of Magic?
 
Quote:

Originally posted by Derek:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by narf poit chez BOOM:
i want Master of Magic 2!

but in the meantime, this looks like it'll do. http://forum.shrapnelgames.com/images/icons/icon7.gif thanks.

<font size="2" face="sans-serif, arial, verdana">Have you tried the Age of Wonders series? Specifically Age of Wonders II: Shadow Magic It comes pretty damn close to Master of Magic, but with better graphics, a wonderful AI, tons of user created mods on the website, random map generation, and easily created scenarios. Worth a look.

Derek
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Isn't AOW a RTS game?

Phoenix-D January 2nd, 2004 04:21 AM

Re: OT: Like Master of Magic?
 
No, you're probably thinking of Age of Empires.

Taz-in-Space January 2nd, 2004 05:11 AM

Re: OT: Like Master of Magic?
 
Ok. Taz downloaded game and played Tutorial.

Then Taz played normal game and LOST http://forum.shrapnelgames.com/images/icons/icon9.gif

I was able to build up city to about 12000 pop
and had 3 pikemen, a knight, and an archer.

Then in rapid secession was attacked by FOUR stacks of 5-6 barbarians each. Lost city to fourth stack. By rapid, I mean the 4 attacks within about 8-10 turns.

SO ON TO MY QUESTION - how do you handle this situation or did I just get a game that was unwinable? (I had discovered 3 barbarian citys:
One to S,one to NW, one to ENE)

Also the barbarians seemed to know how to get to my city - They seem to make a beeline for it. http://forum.shrapnelgames.com/images/icons/icon8.gif

Should I NOT explore until I am bigger, or would I be attacked anyway?


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