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Re: SE4 TCP/IP use poll
UserX, Kwok, and I are doing that right now. It is a lot of fun.
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Re: SE4 TCP/IP use poll
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Re: SE4 TCP/IP use poll
That was a dirty handed thing to do to a conquring fleet!
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Re: SE4 TCP/IP use poll
Below is a post I posted in the STM Discussion Thread about our recent attempt at a TCI/IP game.
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Re: SE4 TCP/IP use poll
An interesting side note to our TCP/IP adventure was that we did end up playing 49 turns in just over 5hrs on PBW with 3 players.
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Re: SE4 TCP/IP use poll
nm
[ January 11, 2004, 19:04: Message edited by: Imperator Fyron ] |
Re: SE4 TCP/IP use poll
I still haven't tried the PBW feature in SE4, and the only network I'm on is with my brother and he would not be interested in playing games.
Now about TCP/IP in SE5, Aaron has not discussed this feature at all with me, so I'm as blind as you when it comes to info on that... That said,.. If SE5 has any part of it as 'Real-Time' play, then it might be a neat feature to have. (Think of Starfury with multiplayer mode) I for one might be convinced to try something like that out. (It would be like the first steps to having a mmorpg in the Space Empires Universe. A very interesting idea.) The only drawback would be that if we could all get togeather Online in the game as opposed to here in the forums, then it might have a deprimental effect on the number of visits I/we make here as opposed to meeting Online in the game. http://forum.shrapnelgames.com/images/icons/icon12.gif Anyway, it was an interesting pole, Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif [ January 11, 2004, 12:17: Message edited by: David E. Gervais ] |
Re: SE4 TCP/IP use poll
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Re: SE4 TCP/IP use poll
I think that means 'no message', i.e. Fyron edited away a post that he couldn't delete.
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Re: SE4 TCP/IP use poll
Well nm usually means either "nevermind" or "not much"...
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