![]() |
Re: Question on modding?
PvKs Proportions does a very fine job assaulting Planets. Actually, most (if not all mods) do...
http://forum.shrapnelgames.com/images/icons/icon7.gif [ January 26, 2004, 18:21: Message edited by: JLS ] |
Re: Question on modding?
Quote:
But how is this, the Vikings only make 20 small troops from the AI unit File and in the Vehicle Construction File in almost all cases make one to no Troop Transports maybe one more if the AI has more then 10 or 20 planets? It might be my mind, I am not as very young as you http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Really Grand Lord Vito, not to be descending towards you. But how is this, the Vikings builds 500 troops from AI_construction file and build a troop transport per every 8 planets - normally it means 3-4 transports in the fleet. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Question on modding?
Oleg, I think there is something personal between Fyron and GLV, going on here.
May be best to leave it alone. I don't think I can take one more Fyron squabble on this Forum http://forum.shrapnelgames.com/images/icons/icon9.gif se4 is fun but it is only a game and there are many games... GLV, it is also best you save your battles for nuetral turf or at least favorable turf; actually none (battles) at all is the absolute best. = = = = = = We all know TDM is the grand daddy of all MODS and we all learned much from the designers. JLS [ January 26, 2004, 20:50: Message edited by: JLS ] |
Re: Question on modding?
Ouuh, did't noticed. Sorry. http://forum.shrapnelgames.com/images/icons/icon7.gif
Sevaral TDM races are good in invading planets. But up to the point, because planet invasion in the stock SE is a gimmick. Proportions/AIC is a different story of course and a lot of effort has been indeed made to punish Humans for not keeping garnisons on the planets http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: Question on modding?
Quote:
The TDM Earth Alliance is a tough AI indeed. [ January 26, 2004, 22:25: Message edited by: JLS ] |
Re: Question on modding?
Quote:
Quote:
[ January 26, 2004, 22:29: Message edited by: Imperator Fyron ] |
Re: Question on modding?
Quote:
Actually Fyron, it was GLV that posted a Modding Question to you, not I. However, http://forum.shrapnelgames.com/image...s/rolleyes.gif sure, you are the root of much discontent on this Forum and it may out way your 70% or less accurate insights. Moreover, a lot of new comers may be turned off by your sniping and opinions. In addition, I feel the Moderators have cautioned you on several occasions and yet you continue. Myself and others really do not want to see good people with good intentions (whether you agree or not with them HARASSED BY YOU and to be honest this does include myself. If you want the Last word, end it with a complement, not a challenge. http://forum.shrapnelgames.com/image...s/rolleyes.gif Sure I can leave the forum as well, actually after the next AIC update, it may be the time to move on. [ January 26, 2004, 23:10: Message edited by: JLS ] |
Re: Question on modding?
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
[ January 26, 2004, 23:45: Message edited by: Imperator Fyron ] |
Re: Question on modding?
Ok Fyron, thank you for the reply.
|
Re: Question on modding?
Quote:
If Fyron goes from thread to thread with his snipes and comments, you do it and see how he feels. http://forum.shrapnelgames.com/images/icons/icon12.gif When I first joined the Forum I tought Fyron new alot, until I learned. Now I take it for granted Fyron is wrong as much as he is right with his insights and se4 knowledge is better then some but he is the Last one I will believe on a subject. |
All times are GMT -4. The time now is 12:31 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.