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Re: quick question
thanks.
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Re: quick question
ok, if you put 'Sector - Sensor Interference' on a ship, does that affect all the ships on your side or just all the ships in the sector?
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Re: quick question
Every ship in the sector. It acts exactly the same as a storm with that ability, except that you can move it and change which sector is affected.
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Re: quick question
ah well. so much for command ships.
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Re: quick question
I think the best you could do along these lines would be a ship/device with System Wide abilities. (And then, you would be able to hide the ship away from the battle, if you are willing to take a risk. *Grumbles*)
[ February 09, 2004, 21:31: Message edited by: Alneyan ] |
Re: quick question
that is still a very useful ability. For a fleet that relies on seekers, drones and/or ramships it can be great to foul up all sensors.
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Re: quick question
say, isn't there a system-wide ability that improves the attack of all your ships? i wonder if i could stick it on a ship...
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Re: quick question
yes,
Combat Modifier - System Value1 = Percentage combat modifier for entire system (+/- percentage). Value2 = Damage Modifier - System Value1 = Percentage damage modifier for entire system (+/- percentage). Value2 = these are the abilities for the war shrine and death shrine. I think these work on components also. |
Re: quick question
and command ships are back in! http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: quick question
what is the equation for how much a tech costs?
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