.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Long Range Scaners (http://forum.shrapnelgames.com/showthread.php?t=11223)

narf poit chez BOOM January 31st, 2004 08:19 AM

Re: Long Range Scaners
 
how could you scan something enough to know what every component on it is and still have ecm affect your targetting?

Kamog January 31st, 2004 08:29 AM

Re: Long Range Scaners
 
The other thing is, how can you see the descriptions of components that you haven't researched yourself yet? For example, if you haven't researched quantum reactors yet and you scan one on an enemy ship, why would you know what it does?

narf poit chez BOOM January 31st, 2004 08:44 AM

Re: Long Range Scaners
 
maybe you can recognize it from theory's?

i mean, some of those pre-industrial brainiacs might have been able to figure out the basics of a steam engine just from looking at it.

oleg February 1st, 2004 01:17 AM

Re: Long Range Scaners
 
Description ? Do you really think all ET races use the same descriptions for Quantum Reactors ? http://forum.shrapnelgames.com/images/icons/icon12.gif

oleg February 1st, 2004 01:20 AM

Re: Long Range Scaners
 
Quote:

Originally posted by narf poit chez BOOM:
how could you scan something enough to know what every component on it is and still have ecm affect your targetting?
<font size="2" face="sans-serif, arial, verdana">I see no problems here. Even if you know the exact specifications, even in advance, of for example, F-18 that does not mean you will hit with every surface-to-air missile.

narf poit chez BOOM February 1st, 2004 01:26 AM

Re: Long Range Scaners
 
no, what i mean is, in SEIV, if you enter combat with that F-18, all of a sudden you know every single component on it, even though your scanner's are still affected by ecm.
Quote:

Description ? Do you really think all ET races use the same descriptions for Quantum Reactors ?
<font size="2" face="sans-serif, arial, verdana">what i meant there is that a pre-industrial scientist, but not to pre-industrial, might have been able to put the escaping steam together with the heat of the boiler and guess that the steam was exerting pressure to move the train. so, even if he has very little idea how, he still has a grasp of what. so, even if you don't know how to make a quantum generater, you still might be able to recognize the quantum flux and guess that that is what it is.

[ January 31, 2004, 23:30: Message edited by: narf poit chez BOOM ]

capnq February 2nd, 2004 12:25 AM

Re: Long Range Scaners
 
Quote:

a pre-industrial scientist, but not to pre-industrial, might have been able to put the escaping steam together with the heat of the boiler and guess that the steam was exerting pressure to move the train.
<font size="2" face="sans-serif, arial, verdana">Hero of Alexandria {link} build a toy steam engine in the first century AD.

Paul1980au February 2nd, 2004 09:03 AM

Re: Long Range Scaners
 
A component cloaking device - to shiled it from long range scanners.

narf poit chez BOOM February 2nd, 2004 06:30 PM

Re: Long Range Scaners
 
Quote:

Originally posted by capnq:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> a pre-industrial scientist, but not to pre-industrial, might have been able to put the escaping steam together with the heat of the boiler and guess that the steam was exerting pressure to move the train.
<font size="2" face="sans-serif, arial, verdana">Hero of Alexandria {link} build a toy steam engine in the first century AD. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">hmm...for some reason, his name makes me feel more sceptical.

Fyron February 2nd, 2004 06:36 PM

Re: Long Range Scaners
 
But it is the truth. The Romans were actually on the verge of an industrial revolution (keeping in mind that Greece was a Roman province at this time, or more than one province, I don't really know how they organized them), but failed to realize it before the empire collapsed. Hero was a perfectly normal Greek name, and was not meant the same as our term "hero." Google it if you are still skeptical. http://forum.shrapnelgames.com/images/icons/icon7.gif


All times are GMT -4. The time now is 01:14 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.