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-   -   never mind (http://forum.shrapnelgames.com/showthread.php?t=11437)

Loser February 26th, 2004 11:07 PM

Re: never mind
 
On the off chance that this is going somewhere, I'm going to take this opportunity to plug the Play by Committee Game.

Join.

Rule.

Bicker.

Technobabble (verb).

Use spectator | spectator to browse about.

Puke February 27th, 2004 01:01 AM

Re: never mind
 
indeed! come help combat the mad Romanian of Alpha Proxima!

Krsqk February 27th, 2004 03:14 AM

Re: never mind
 
Quote:

Originally posted by narf poit chez BOOM:
...i changed the thread and actually expected people to ignore it. deluded, wasn't i? http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">Very. You'd get fewer hits by changing the title to "Twenty-Five Guaranteed Ways to Defeat Asmala in PBW." http://forum.shrapnelgames.com/images/icons/tongue.gif Titles like "Please Ignore This"/"Oops"/"This Doesn't Exist"/"Please Delete"/"Thread Sucked into a Black Hole" are simply begging for a response. http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/tongue.gif

Mad Romanian? He's just a simple "mad"????? That's like saying the ocean is "wet"! We must defeat him! He's responsible for this whole "Let's not build anything in Avalon this month" fiasco——he's the Construction Minister, is he not? Hmmm? Well?

http://forum.shrapnelgames.com/images/icons/icon10.gif

Kamog February 27th, 2004 05:41 AM

Re: never mind
 
Yes, I have experienced problems with leetle variables as well. Especially leetle pointers could really mess up a program...

Instar February 27th, 2004 05:50 AM

Re: never mind
 
yar pointers are nasty
but I likes em anyhow
just be glad youre not programming in PL/1
or cobol
Ive done cobol... its scary

[ February 27, 2004, 03:56: Message edited by: Instar ]

narf poit chez BOOM February 27th, 2004 07:51 AM

Re: never mind
 
Quote:

Originally posted by Krsqk:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by narf poit chez BOOM:
...i changed the thread and actually expected people to ignore it. deluded, wasn't i? http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="sans-serif, arial, verdana">Very. You'd get fewer hits by changing the title to "Twenty-Five Guaranteed Ways to Defeat Asmala in PBW." http://forum.shrapnelgames.com/images/icons/tongue.gif Titles like "Please Ignore This"/"Oops"/"This Doesn't Exist"/"Please Delete"/"Thread Sucked into a Black Hole" are simply begging for a response. http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/tongue.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">of course, if you want a lot of chatter, we could all talk like Paarfi of Roundwood. http://forum.shrapnelgames.com/images/icons/icon10.gif
book reference.

Gryphin February 27th, 2004 01:12 PM

Re: never mind
 
I don't think narf was around at the begining of the Ruath thread.

Sometimes I will put a folder out on a shared drive "Do not look in here" and wait for people to cal me and tell me about it. Sometimes I will put Word documents in there with hidden text or Latin I copied from the web.

Krsqk February 28th, 2004 12:35 AM

Re: never mind
 
Quote:

Originally posted by narf poit chez BOOM:
of course, if you want a lot of chatter, we could all talk like Paarfi of Roundwood. http://forum.shrapnelgames.com/images/icons/icon10.gif
book reference.

<font size="2" face="sans-serif, arial, verdana">For those who have no clue what he's referring to, here's a sample. http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/tongue.gif
Quote:

It should come as no surprise to the reader that, as Pel prepared to take his leave of Khaavren, there were other activities occurring in other parts of what had once been the Empire. This is because of that phenomenon of history called "simultaneity," which avers that events do not always happen in a neat orderly manner, one after the other; but rather that many things can happen at the same time. Thus, for example, during the Eleventh Issola Reign, while in Dragaera City the Baron of Karris was preparing an expedition to venture into the eastern jungles in search of exotic birds, at that same moment, in the desert of Suntra a caravan of traders was forming that, on their way to the port city of Adrilankha, would be passing through the jungle; and it was in this way that there came the fateful meeting between Ricci of Longgarden and Nessa of Kobi that resulted, some few years later, in the Battle Beneath the Hills and the subsequent rise to power of the Chreotha who became the Empress Synna the Fourth. This is just one example out of thousands of the phenomenon of simultaneity, and serves to point out one of the difficulties in writing-- and, consequently, reading-- history: that is, while historical events of significance are inclined to happen at the same time, it is nevertheless obvious that they can be treated by the historian only one at a time, as if they had happened sequentially. Hence, the writing of history is bound to introduce certain inaccuracies, and the reading of history is bound to produce certain misconceptions. It is the hope of the author that these inaccuracies and misconceptions can be held to a minimum by the expedient of making the reader aware of this circumstance, which we have just endeavored to do by our discussion of simultaneity, which, now that it has been made, can be set aside as we turn our attention to an example of this phenomenon of more direct moment to our particular history than the events, thousands of years in the past, when the birdwatcher met the game hunter.
<font size="2" face="sans-serif, arial, verdana">

PvK February 28th, 2004 12:38 AM

Re: never mind
 
Only 162 pages to go, to catch up to the name-changing thread.

PvK

tesco samoa February 29th, 2004 05:54 PM

Re: never mind
 
well the 25 ways thread is taking off http://forum.shrapnelgames.com/images/icons/icon7.gif


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