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Re: Old mods and the new patch
Can anyone out there confirm or deny that DevNull 1.7 works with the new patch? I am hosting a few games with it, and would like to upgrade, but want to ensure that the game will work...
thanks, Alarik |
Re: Old mods and the new patch
All mods that work with SE4 Version 1.84 will automatically work fine with the new patch.
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Re: Old mods and the new patch
"automatically?"
Gads, but I'm scared of those words in contexts like this... Quote:
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Re: Old mods and the new patch
Automatically, as in, if the mod worked with 1.84, it will have 0 problems working with 1.91. Install any mod designed for 1.84 into SE4 1.91, and it will work fine. Better, in fact, in many cases, due to improved hard coded AI behavior. http://forum.shrapnelgames.com/images/icons/icon7.gif
Additionally, MM made sure to keep savegames made with 1.84 compatible with the upgrade to 1.91. So, 1.84 savegames should work fine with 1.91 as well (once the PBW host processes the turn with 1.91, for PBW games). [ February 28, 2004, 22:24: Message edited by: Imperator Fyron ] |
Re: Old mods and the new patch
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Re: Old mods and the new patch
Spoon, for ease of reference, can you please edit your initial post to include the change to Ionic Concussion BLaster?
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Re: Old mods and the new patch
I really need to learn to start using the "sarcasm" tag...
http://forum.shrapnelgames.com/images/icons/icon7.gif thanks, Alarik Quote:
[ February 29, 2004, 04:44: Message edited by: alarikf ] |
Re: Old mods and the new patch
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