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-   -   Twenty-Five Guaranteed Ways to Defeat Asmala in PBW (http://forum.shrapnelgames.com/showthread.php?t=11453)

Slynky February 27th, 2004 05:24 PM

Re: Twenty-Five Guaranteed Ways to Defeat Asmala in PBW
 
17. Bring 'nanner peels, donuts, and "Hound Dog" music to the game. Throughout the game, send communications as if it were Elvis talking. http://forum.shrapnelgames.com/images/icons/icon12.gif

geoschmo February 27th, 2004 06:15 PM

Re: Twenty-Five Guaranteed Ways to Defeat Asmala in PBW
 
16. Don't know how to defeat him. The only way I can think of to not lose to him is not play him. http://forum.shrapnelgames.com/images/icons/icon12.gif

Atrocities February 27th, 2004 06:17 PM

Re: Twenty-Five Guaranteed Ways to Defeat Asmala in PBW
 
15. Maximize your points. Focus on resources and research. Attack early on and keep the fight in his space.

No Intel, 3k points, and max your points logically to defeat the master.

Alneyan February 27th, 2004 09:12 PM

Re: Twenty-Five Guaranteed Ways to Defeat Asmala in PBW
 
14. Propose Asmala to play a P&N game (Pirates and Nomads by Suicide Junkie). Agree to play a Nomadic race with a one planet start. (Nomads and Pirates aren't able to colonize new planets, and so rely *heavily* on the other Empires.) And obviously, intel is allowed as the poor Nomad would be vulnerable to this. Lastly, do *not* use the latest patch, as a few abilities included in it would be too useful.

But as you are a bit silly, you took the regular trait besides the Nomadic one, and so you are able to play as usual, and you even get the 1% maintenance granted to Nomads. If you cannot beat Asmala when he is down to one planet while you do have the whole galaxy and almost no maintenance, and intelligence on top of everything, then it means Asmala is truly the worst fiend in the known universe. http://forum.shrapnelgames.com/images/icons/icon12.gif

That is a very good idea Cheese, but you should play with both "Player can only colonize his homeworld type" and "Player cannot colonize non-breathable planets" or whatever this second item is called. Therefore, he will be obliged to colonize Gas planets with an atmosphere of None. Unfortunately, the game would crash when generating the map I guess, even if you are able to alter your atmosphere through an hexadecimal editor.

[ February 27, 2004, 19:17: Message edited by: Alneyan ]

Imperial February 27th, 2004 09:36 PM

Re: Twenty-Five Guaranteed Ways to Defeat Asmala in PBW
 
LMAOROFL

Siegebreaker February 27th, 2004 09:38 PM

Re: Twenty-Five Guaranteed Ways to Defeat Asmala in PBW
 
That PBW its turn based?

Ragnarok February 27th, 2004 09:54 PM

Re: Twenty-Five Guaranteed Ways to Defeat Asmala in PBW
 
Quote:

Originally posted by SB:
That PBW its turn based?
<font size="2" face="sans-serif, arial, verdana">Yes, it's just multiplayer SE basically. It stands for Play By Web. It's a whole lot more fun playing against humans then it is against the AI, and a whole lot more challenging.


As for beating Asmala on PBW I do not know. I haven't had a chance to play him yet so I can tell you all how I will do it. http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif At least I sound confident! http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon12.gif I certainly hope that if I ever do meet him on PBW that he is either on my side or fighting 18 other empires at the same time. Even then he will probably beat us all! http://forum.shrapnelgames.com/images/icons/shock.gif

Stone Mill February 27th, 2004 10:17 PM

Re: Twenty-Five Guaranteed Ways to Defeat Asmala in PBW
 
Quote:

Originally posted by Slynky:
17. Bring 'nanner peels, donuts, and "Hound Dog" music to the game. Throughout the game, send communications as if it were Elvis talking. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon7.gif

(Note to self: check KOTH game notes vs Asmala)

http://forum.shrapnelgames.com/images/icons/icon12.gif

clark February 27th, 2004 10:28 PM

Re: Twenty-Five Guaranteed Ways to Defeat Asmala in PBW
 
I won't presume to take a number, but I must say, I do enjoy hearing about the escapades of KOTH.

Have any thought of devising a sensible handicapping system?

Say that players of a certain 'stature' when playing against the lesser beings, are required to use certain ministers to run their empire.

How about a handicap where you have to choose twelve technologies in advance, and you cannot change their order, or add new ones, until ALL of them have been researched.

How about creating a bunch of different Empires, then have the players pick at random from one of say... ten or twelve (the grab bag method).

How about no extra storage other than what you start with? (not sure if this is really an issue though since I've never played the KOTH game)

Just some ideas. http://forum.shrapnelgames.com/images/icons/icon7.gif

primitive February 27th, 2004 10:33 PM

Re: Twenty-Five Guaranteed Ways to Defeat Asmala in PBW
 
Quote:

Originally posted by Stone Mill:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
17. Bring 'nanner peels, donuts, and "Hound Dog" music to the game. Throughout the game, send communications as if it were Elvis talking. http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon7.gif

(Note to self: check KOTH game notes vs Asmala)

http://forum.shrapnelgames.com/images/icons/icon12.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">LOL.
Great catch Slynky. One bad Elvis clone lured out of lurkmode http://forum.shrapnelgames.com/images/icons/icon10.gif

BTW Stone, How's life in the Diaper brigade http://forum.shrapnelgames.com/images/icons/icon12.gif


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