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Re: Played Dark Nova Mod (DN2 or DN3)? Looking for Mod suggestions.
I played the mod and the game for a very long time. My only suggestion would be to have a lot fewer ship classes. To many is to much.
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Re: Played Dark Nova Mod (DN2 or DN3)? Looking for Mod suggestions.
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Ergo, if we want to drive such uberships we need uberSYs and uber resourse extractors. In general we need much more components and facilities (uber too http://forum.shrapnelgames.com/images/icons/icon7.gif ) You may also increase planet population capasity - to something like 1000 billions of people with huge production bonuses. Sure, it's difficult to imagine such amount of creatures on 1 planet, but nobody told that their life is easy. http://forum.shrapnelgames.com/images/icons/icon7.gif Also I'd like to see a Baseship/Worldship sheild and armor mounts. That'll do for today. http://forum.shrapnelgames.com/images/icons/icon7.gif Sorry for all the grammar errors. |
Re: Played Dark Nova Mod (DN2 or DN3)? Looking for Mod suggestions.
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Those massive worldships are no more a joke than sphereworlds are. http://forum.shrapnelgames.com/images/icons/icon12.gif [ March 02, 2004, 16:56: Message edited by: Imperator Fyron ] |
Re: Played Dark Nova Mod (DN2 or DN3)? Looking for Mod suggestions.
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