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Re: map editor - double system
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Re: map editor - double system
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Re: map editor - double system
So with two systems at the same location, only one of the is accessible via the quadrant map, right? So you have to use a different interface such as the planet list to bring up a view of the other quadrants? Eeg. http://forum.shrapnelgames.com/images/icons/icon12.gif
PvK |
Re: map editor - double system
This is the link to the example map I did.
http://seiv.pbw.cc/Download/filelib/946/maze.zip The issue of double systems is redundant now with 1.91. It will not allow overlapping systems. I'm not sure about other patchs though. Quote:
With 1.91, what I've done is simply placed the systems side-by-side. It's not as surprising to find out that you are not in an ordinary nebula, but it does have a realisic effect in that you can see just how large a nebula might be. [ March 05, 2004, 00:45: Message edited by: bearclaw ] |
Re: map editor - double system
1.91 seems to be accepting double systems now that I check it....
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Re: map editor - double system
But can you enter them? When I tried, and Geo too, it gave an error code that froze up the whole game. The game worked fine until a ship tries to warp into any of the overlapping systems.
If this doesn't happen for you, perhaps we can figure out how to get this to work! |
Re: map editor - double system
EDIT: Now I see, it works if you have the ancient trait and knows all the systems, but if i'ts an unknown system the game will crash.
It also works if you get the starcharts of the double (or triple) systems from someone who has the ancient trait, before you enter the wormhole. [ March 05, 2004, 12:16: Message edited by: Ruatha ] |
Re: map editor - double system
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