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-   -   back in business... (The race dir update) (http://forum.shrapnelgames.com/showthread.php?t=11579)

trooper March 15th, 2004 01:34 PM

Re: back in business... (The race dir update)
 
Atrocities : problem detected with old illuminati (no pictures, no download link), zanarri (unable to display page), and gamillon (no link)

Timstone March 15th, 2004 03:59 PM

Re: back in business... (The race dir update)
 
A little bit off topic, but Trooper can you explain to me how I can duplicate your signature? I want to link to your geekcode decoding site too. How the heck do I do this? If you look in the B5 thread you can see it took 7 edits before I gave up. Some help please?

dogscoff March 15th, 2004 04:43 PM

Re: back in business... (The race dir update)
 
Quote:

Dogscoff : Sent me new urls and informations a soon as you move your site, ok ?
<font size="2" face="sans-serif, arial, verdana">Just search/replace the string "sandman43.fsnet" for "dogscoff" in all your html files and that should fix the URLS for all shipsets on my site. =-)

for example, www.sandman43.fsnet.co.uk/valkyrie.htm becomes www.dogscoff.co.uk/valkyrie.htm

Oh, and did I mention that the KanesS are now complete?

trooper March 15th, 2004 04:54 PM

Re: back in business... (The race dir update)
 
DS : I'll correct your links in my next update. Maybe this evening, if my wife has not planned a more interesting project http://forum.shrapnelgames.com/images/icons/icon12.gif

Timstone : Ahah. You have failed the intelligence test. Here is the solution :

Open the geek decoder page. Copy-paste your geek code in the text box. hit "decode". Then copy/paste the URL of the current page in your sig. It contains your geek code.

Note : The item "Bb++L+" is not understooden by the decoder... are you sure it's a standard syntax ?

Timstone March 15th, 2004 05:31 PM

Re: back in business... (The race dir update)
 
Well, I changed the syntax error and entered it in the box on your site. Just as I did before.
Then I wnet to this message and entered the url. Like this:
My geekcode decoded by Trooper

Nothing to it, don't you think?
Well I tried to paste the above link into my profile, but that didn't work.
So I am curious how you did that.

Edit: I tried to paste it again (the sig).

[ March 15, 2004, 15:34: Message edited by: Timstone ]

narf poit chez BOOM March 16th, 2004 05:41 AM

Re: back in business... (The race dir update)
 
oh, ok, your on it. ignore me. please. *gets ready to thwack*

[ March 16, 2004, 03:42: Message edited by: narf poit chez BOOM ]

President_Elect_Shang March 16th, 2004 07:07 AM

Re: back in business... (The race dir update)
 
Wow have I been busy, one more day to go. Trying to get the sister-in-law a new car but has she has no credit. Go figure thirty plus years old and she has lived this long by cash alone. Now she needs my help <gees> what a funny life I have. I married my wife and everyone in her family hates me as I put an end to their Christmas sponging. Now they need me as I am the only one (other than my wife who is gone) that has pristine credit. Like they say what comes around goes around. Anyway that is just me venting my frustration.

Trooper: Thanks for looking into the pop-ups, great job on the web site and I personally am happy to see it back up and running again. I thought this project had died a long time ago and could never figure out why. First chance I get I will add a link to it on my web site.

Atrocities March 16th, 2004 07:36 AM

Re: back in business... (The race dir update)
 
Great news Trooper. Thanks man for doing such a great job. Now go make new fish ship sets!

trooper March 16th, 2004 01:59 PM

Re: back in business... (The race dir update)
 
- Added atrocities new races. Still some preview pictures to be added, and all old shipset links to test.
- Also corrected Dogscoff links.
- Removed some popup codes on the site, hope I haven't forget any.

AT : no new fish shipsets at the moment, but I've got something experimental almost ready to be released. You 're going to do something for the bad links I saw on your site ?
BTW : bmp are bads (3,5 Mo for a shipset preview page is a lot, IMHO)

Tim : Don't know how to help for your signature... maybe it's just too long, or there is a special character that makes the link not working. I would try to remove some items, and see if it works.

Elect Shang : THanks, the project was not dead, it was just asleep...

trooper March 17th, 2004 01:42 PM

Re: back in business... (The race dir update)
 
Atrocities, I've guessed why people don't go on your neostandard page ... It's quite impossible to find ! (just a link or two at the very bottom of your main page).

Other questions : where are the Vaadwaurs ?
There is still a page at
http://www.astmod.com/Vaadwaur.htm
but I saw no link to this page on your site.

About vulcans : the old set link on this page is bad :
http://galileo.spaceports.com/~william/downloads.htm
I still have a link here : http://galileo.spaceports.com/~william/vulcan.htm
, but there is no picture on it...

I'm about to end the update of your shipset links, let's see the rest of the list now...


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