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Re: OT: SEIV Movie??
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It's even legal to buy it here in Colorado. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">And it's an aphrodisiac! Thus the saying: Absinthe makes the heart grow fonder. Or is it Absinthe makes the farts go Honda. |
Re: OT: SEIV Movie??
It would be a real hoot to see my uplifted Canine race on their intergalatic walk in search of the ancient Masters. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: OT: SEIV Movie??
What I think is that what is needed is a movie-generater. Pre-created objects and figures, voice generation, pre-scripted actions. You want your character to kick, you click on a target, type in some numbers and your character kicks. As for voice generation, we had a VG on our 8MHz amiga that wasn't bad, so we should be able to do pretty realistic on a 1.47GHz, shouldn't we?
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Re: OT: SEIV Movie??
I'd even settle for them FINISHING WHAT THEY START!
Come on, name one non-Star Trek series that went to a successfull, non-network-forced conclusion. This rant brought to you by me getting interested in a cartoon, only to find out that it only ran for one season. [ April 07, 2004, 08:53: Message edited by: narf poit chez BOOM ] |
Re: OT: SEIV Movie??
No you will fail to do so.
There's too little character development, and the ones I've started to read resulted in immediate boredom while I do like to read, and like SciFi. |
Re: OT: SEIV Movie??
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Re: OT: SEIV Movie??
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[ April 07, 2004, 15:53: Message edited by: Ruatha ] |
Re: OT: SEIV Movie??
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Re: OT: SEIV Movie??
A live action movie based on any SE IV stories would be very difficult to swing, I think. But the Othaglot & Cane story might make a decent animated feature. And it could be done by a fairly small studio these days with computer assisted animation.
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Re: OT: SEIV Movie??
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