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CHTML 1.01.00 Released
Announcing the long awaited release of an updated CHTML! This Version is much more useful, as it has some output options which create very compact HTML files.
<hr> Version 1.01.00 - 22 August 2004: 1. Fixed - BUFFER_SIZE for input has been increased from 255 to 1024. This means that components with really long descriptions no longer cause infinite loop problems. 2. Added - Output options 4 and 5, which create compact HTML files with a minimal amount of information. 3. Changed - Horizonal rules are now defined by CSS, rather than HTML. They appear correctly in all browsers now. <hr> This program is released open sourced and under the GNU General Public License. Source code is provided. The program currently only functions on Windows based machines. <hr> CHTML 1.01.00 |
Re: CHTML 1.01.00 Released
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Re: CHTML 1.01.00 Released
That's not too bad. Are there options to adjust the look of the output?
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Re: CHTML 1.01.00 Released
There are some, yes. Noone ever bothered making suggestions as to what sort of output format they would like to see, so...
Try the program out and see for yourself. There are 6 included sample outputs, based on a stripped down Version of the stock Components.txt file. The color coding is all handled via CSS style information located within each file, so it can be edited very easily. Also, as the program is open sourced, anyone can create new options for it, and I will integrate them into the main program... |
Re: CHTML 1.01.00 Released
No suggestions Kwok?
In the next Version, you will be able to use a settings.ini file to declare all necessary input variables and bypass the command line prompt entirely. Well, other than typing something like "chtml.exe -s settings.ini". Although, you could create such a shortcut and not use MS Dos Prompt at all... http://forum.shrapnelgames.com/images/smilies/wink.gif This feature will eventually allow me to write a nice GUI in a language such as Python... Aiken, I am sure you will be glad at hearing this news. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: CHTML 1.01.00 Released
I haven't given the new Version a shot yet. Perhaps later today.
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Re: CHTML 1.01.00 Released
You're looking for suggestions? How about XML output - I don't know what anyone would use it for with the components file (importing/exporting to spreadsheets maybe?) but it is a very versatile data format... http://forum.shrapnelgames.com/images/smilies/wink.gif
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