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-   -   CHTML 1.01.00 Discussion Thread (http://forum.shrapnelgames.com/showthread.php?t=11817)

Fyron August 22nd, 2004 10:09 PM

CHTML 1.01.00 Released
 
Announcing the long awaited release of an updated CHTML! This Version is much more useful, as it has some output options which create very compact HTML files.

<hr>
Version 1.01.00 - 22 August 2004:
1. Fixed - BUFFER_SIZE for input has been increased from 255 to 1024. This
means that components with really long descriptions no longer
cause infinite loop problems.
2. Added - Output options 4 and 5, which create compact HTML files with a
minimal amount of information.
3. Changed - Horizonal rules are now defined by CSS, rather than HTML. They
appear correctly in all browsers now.

<hr>
This program is released open sourced and under the GNU General Public License. Source code is provided. The program currently only functions on Windows based machines.

<hr>
CHTML 1.01.00

Fyron August 22nd, 2004 11:14 PM

Re: CHTML 1.01.00 Released
 
I have uploaded files for Adamant Mod, as a sample:

http://adamant.spaceempires.net/components/

Captain Kwok August 22nd, 2004 11:24 PM

Re: CHTML 1.01.00 Released
 
That's not too bad. Are there options to adjust the look of the output?

Fyron August 22nd, 2004 11:34 PM

Re: CHTML 1.01.00 Released
 
There are some, yes. Noone ever bothered making suggestions as to what sort of output format they would like to see, so...

Try the program out and see for yourself. There are 6 included sample outputs, based on a stripped down Version of the stock Components.txt file.

The color coding is all handled via CSS style information located within each file, so it can be edited very easily.

Also, as the program is open sourced, anyone can create new options for it, and I will integrate them into the main program...

Fyron August 24th, 2004 08:50 PM

Re: CHTML 1.01.00 Released
 
No suggestions Kwok?

In the next Version, you will be able to use a settings.ini file to declare all necessary input variables and bypass the command line prompt entirely. Well, other than typing something like "chtml.exe -s settings.ini". Although, you could create such a shortcut and not use MS Dos Prompt at all... http://forum.shrapnelgames.com/images/smilies/wink.gif This feature will eventually allow me to write a nice GUI in a language such as Python... Aiken, I am sure you will be glad at hearing this news. http://forum.shrapnelgames.com/images/smilies/happy.gif

Captain Kwok August 24th, 2004 09:06 PM

Re: CHTML 1.01.00 Released
 
I haven't given the new Version a shot yet. Perhaps later today.

Ed Kolis August 24th, 2004 11:56 PM

Re: CHTML 1.01.00 Released
 
You're looking for suggestions? How about XML output - I don't know what anyone would use it for with the components file (importing/exporting to spreadsheets maybe?) but it is a very versatile data format... http://forum.shrapnelgames.com/images/smilies/wink.gif


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