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-   -   resource percentages (http://forum.shrapnelgames.com/showthread.php?t=11851)

Suicide Junkie April 13th, 2004 04:06 PM

Re: resource percentages
 
How about putting the ability on infantry-style troops?

You'd then ship cargo bays full of scientists, farmers and whatever off to your new colonies where there is room to work.

Spoo April 13th, 2004 06:37 PM

Re: resource percentages
 
Quote:

How about putting the ability on infantry-style troops?
<font size="2" face="sans-serif, arial, verdana">I don't think these abilities work on units in cargo.

Deathstalker April 14th, 2004 01:24 AM

Re: resource percentages
 
Does the 'Points Generation' work on planets??

If so you could mod the files so could have random planets that generate a set amount of points (and even different levels).


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