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-   -   Supplies. (http://forum.shrapnelgames.com/showthread.php?t=11884)

Kamog April 17th, 2004 05:54 AM

Re: Supplies.
 
Edit: oops, double post

[ April 17, 2004, 04:55: Message edited by: Kamog ]

Randallw April 17th, 2004 09:56 AM

Re: Supplies.
 
How do supplies work in regards to mining ships. I have a lot of mining ships and they still seem to be taking resources from asteroids, but I notice they have no supplies and the components use supplies.

Alneyan April 17th, 2004 10:37 AM

Re: Supplies.
 
You do not need any supply to do remote-mining, but your ships will travel at a nice speed of 1 afterwards. But I don't suppose you will need them to travel until a very long time, and a base would likely replace them before their mining location is depleted.

Randallw April 17th, 2004 10:43 AM

Re: Supplies.
 
Since the miners deplete the reources, If I have a surplus I remove them so that I am not wasting resources. Since I only need to move them off, or on, a movement of 1 is fine. Is the depletion rate 1% each turn or is it more If I have miners with a lot of high level components?.

Roanon April 17th, 2004 11:32 AM

Re: Supplies.
 
1% per turn of any resource you mine, regardless of the amount you mine. So it's more effective if you use larger ships/bases and better equipment.

Fyron April 17th, 2004 05:35 PM

Re: Supplies.
 
And it is more efficient if you only mine one resource at a time.

Timstone April 17th, 2004 06:38 PM

Re: Supplies.
 
I've never used remote mining before. It's not a favorite of mine. I just stick to regular colonising. I colonize every planet from small size upwards. Seems to be enough for me.
But than again, I've only played two PBW games. I finished one (well, I was finished) and I had to drop the other one.

Randallw April 18th, 2004 06:08 AM

Re: Supplies.
 
Well I had never really tried mining vessels before, but when the map only has maybe one colonisable system in 4 and the rest are either storms or asteroid belts I had no choice.

Alneyan April 18th, 2004 11:03 AM

Re: Supplies.
 
Remote mining may be useful if somehow you have low values in your resource characteristics, as remote mining does not use these at all. (So remote nining works as well for an Empire with 25% mineral production and than for one with 150%)

Likewise, remote mining is not taken into account in trade agreements, so an Empire doing exclusively remote mining would only give 40 resources for a 20% trade alliance. (Every Empire has a "standard" resource production of 200, as long as no facility produces this resource.) So remote mining may help you if you do not want to give anything to your allies, while profiting of their own production. Granted, they might be reluctant to keep such a treaty with you, unless you do have a very good argument at your disposal. http://forum.shrapnelgames.com/images/icons/icon12.gif

[ April 18, 2004, 10:54: Message edited by: Alneyan ]

Randallw April 18th, 2004 11:38 AM

Re: Supplies.
 
I do not know what retromining is. I would have thought retromining meant using old components instead of up to date ones, but from your context that can not be. Do you mean living off trade resources instead of creating your own?.


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