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Re: Space Settlements
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Re: Space Settlements
Unfornatley i dont think a SE4 patch is coming id like to see a Version 2 perhaps before SE5 comes out. That would fix remaining bugs if enough of us email aaron he might consider it as a low priority project.
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Re: Space Settlements
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Re: Space Settlements
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Re: Space Settlements
yeah, i believe that its official. the Last patch was advertised as the LAST patch, and all of MMs effort is being put towards other games and SE5. Or so I hope. we've really milked se4 for about all we can expect to get out of it, its been about five years now.
The problem with resource (or any kind of point) generation in space, is that its cascading. Normally, you are limited by what planets you can colonize and how many facilities you can put on each, and also by how close your neighbors are. If you can start generating resources without expanding your borders and without needing to invest in planets, then you can grow exponentially as long as you have spaceyards free. the more you build, the more resources you have, so you dont have to worry about the investment cost. And if you have a 20K ship limit, you dont really have to worry about running out of ships. Something like this might realistically represent some kind of new economy, but its only a playable idea if you have an artificial ship limit of a couple hundred. That way you have to trade off between warships and resource bases. FYI, my resource generating components (when i was planning on doing something with them in a mod..) were designed back before the point generation ability existed, and we had to use negative maintenance. they looked something like this: Quote:
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Re: Space Settlements
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Re: Space Settlements
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Re: Space Settlements
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One reason I think having a base as an "ore processing station" is due to the logistics involved taking minerals from one planet to the planet in a system that has a refinery/smelter/whathaveyou rather then having a processing station in space. Even though this has no real effect on things in SE4, I think it'd add to the feel of roleplaying. Another thing that comes to mind is in that using such components it frees up slots on planets. I'm not sure if this would really change much myself, but I'm thinking I could be wrong. |
Re: Space Settlements
well before the Last patch you could only generate resources in space, and not intel or research. this meant that resources in space freed up facility slots for research and intel facs.
of course, you could have used them for cargo or resource storage too... |
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