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Re: OT: html help
Ruatha: I woudn't know, but html is a sensible choice for help files since it has all the features you're likely to need (image support, basic layout, hyperlinking) and is universal- ie can be used on pretty much any machine anywhere with the need for any special software.
Easy to edit too. |
Re: OT: html help
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So you mean I should write .HLP files and incorporate HTML into those (Sorry if it's somehow a stupid question...) |
Re: OT: html help
I suspect he means skip the .hlp files altogether and go with pure Hyper Text Markup Language - .hlp files require specific readers, and may not port well to a mac or linux box (as well as being more subject to change, due to the nature of Microsoft). While HTML still requires a reader of some form, it is a MUCH more common format, and virtually any modern platform will be able to read it. Likewise, it's been (how many years now?) since HTML came out, and HTML documents written then still display in essentially the same way as they did when they were first displayed, even though the browsers have changed.
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Re: OT: html help
Thanks everybody. I'll see what happens. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: OT: html help
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But as I don't know how to write win hlp files I'll propably do my own HTML help system with a search function. |
Re: OT: html help
ok, I guess it just took a while to be loaded into the server. Now I'm going to try a couple changes.
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Re: OT: html help
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But a good search function is indeed handy. Then again, you can search in a dir for a certain string via grep or the search tool from windows so it's not that big an issue. And you're cross platform http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: OT: html help
Weeee! Frames! http://www3.telus.net/funnybnz/main.html
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Re: OT: html help
Well done Narf.
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Re: OT: html help
I'm trying a horizontal frame now, but for some reason the stuff is showing up in a new window. I'm gonna use the horizontal frame as a subdirectory.
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