![]() |
Re: Retrofit Q
Is the one component a SY ?
There is a special rule prohibiting retrofitting SY components to non SY ships. |
Re: Retrofit Q
Nope, it's actually just replacing a component with an upgraded Version of the same type of component.
Quote:
|
Re: Retrofit Q
Quote:
|
Re: Retrofit Q
Hmmm...ok, well, this Last turn I tried refitting only one of the three ships at once...maybe that will work, if so, then I'll have a better idea of why, and it is probably the reason you state...
thanks, Alarik Quote:
|
Re: Retrofit Q
Let's just hope it isn't the infamous convert issue.
I once didn't understand why I couldn't retrofit ships when I had a multitude of resources in storage... It turned out that one planet had a convert resources order on repeat, converted all orgs to rads, then it tried to retrofit, WHAT NO ORGS!! Cant't retrofit! The resources from planets and trade then came in and when I open the turn it hasn't retrofitted and I have full resources in storage for all three resource types!! I thought it was a bug, sen't it to Malfador Machinations and they told me to check my orders... a bit embarrasing.. |
Re: Retrofit Q
Question: how can a planet have repeat orders to convert resources?? I didn't think that was possible. is there some advanced way to give orders that I'm not aware of?
-Tim |
Re: Retrofit Q
Nah, I don't have any resource conVersion tech yet...
Quote:
|
Re: Retrofit Q
Quote:
Quote:
Quote:
[ June 21, 2004, 17:58: Message edited by: Imperator Fyron ] |
Re: Retrofit Q
Ok, now I really am annoyed. for the third turn running I tried to retrofit. This time only a single ship, from one type of colonizer to another type colonizer, with the only difference being that single colonizer component. I had plenty of resources, was making a surplus and still had, in storage more than enough. WTF?
oh well. I'm about ready to give up on retrofitting... thanks, alarik |
Re: Retrofit Q
You cannot retrofit one colony module to another, at least in the default game. Refer to Fyron's post below to see the settings.txt entry.
|
All times are GMT -4. The time now is 04:49 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.