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Re: I think I\'ll go order SE3!
The way construction worked in SE3 was great. I liked the ability to move partially built ships from one queue to another queue when you have multiple ship yards in the same place. That was handy for optimizing construction times when each ship yard had a different build rate, or if you wanted to free up a space yard ship to move it somewhere else, and so on.
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Re: I think I\'ll go order SE3!
Yes, the construction system was mesmerizing... which was a slight disadvantage in a sane real-life sense, because it meant I spent a lot of time doing silly fiddling with the queues, but it was *fun* fiddling with them too, in an obsessive, Tetris-like way... ;-)
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Re: I think I\'ll go order SE3!
http://forum.shrapnelgames.com/images/icons/icon10.gif Hehehe
So very true! Fond memories of Tetris packing those ships down to the perfect repair and construction efficiency... What I really like too was the fact that you couldn't spam all your repair into one ship like SE4 does... There was no freaking way that heavily damaged baseship was going to be operational in less than 6 months, but you could fix a few LCs on the side and build a few fighters using the other repair slots. |
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