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-   -   FQM Gas Giant Sizes (http://forum.shrapnelgames.com/showthread.php?t=12252)

Raging Deadstar June 12th, 2004 10:33 AM

Re: FQM Gas Giant Sizes
 
Actually i was doing a search for Nebulae pictures on google for an image and a lot of the ones simmilar to FQM Deluxe came up, and they are't the best quality there.

As for Gas Giants, hmmm, it's a good idea i just can't think of a way of blancing it.

[ June 12, 2004, 09:38: Message edited by: Raging Deadstar ]

Captain Kwok June 12th, 2004 03:57 PM

Re: FQM Gas Giant Sizes
 
Quote:

Which ones specifically? And how would one go about de-pixelating them?
<font size="2" face="sans-serif, arial, verdana">Most of them. Like I said before, all you need to do is use some sort of blur tool (like the blur filter in photoshop) on the entire image. In fact, let me just do it for you. It takes only 5-10 sec per image. I'll find you Online later...

Fyron June 12th, 2004 07:05 PM

Re: FQM Gas Giant Sizes
 
Quote:

Originally posted by Spoo:
However, make sure that the gas giant player doesn't start out with homeworlds filled with twice as many facilities as everyone else.
<font size="2" face="sans-serif, arial, verdana">The only way to accomplish that would be to leave small, medium and large worlds alone (well, maybe not small, since they are not a good option for HWs in FQM Deluxe...). Maybe I'll just go the route of Admiral's System Mod and add new gigantic planet sizes...


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