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Re: Conquering planets.
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SJ is right, it's really good to take over their planets instead of glassing them. You don't have to build them up from the ground again (and you have to build colonizers!), the planet doesn't suffer losses in production possibility, and they act as staging points to further your fleet's assault. Win-win for me, lose-lose for them http://forum.shrapnelgames.com/images/icons/icon7.gif Be careful though, satellites and any other units in space are not captured, and -will- fire on your newly captured planet immediately, possibily losing you some nice facilities. Abd. |
Re: Conquering planets.
So Drop Troops is usable? Hmm...
Does this also work when a planet still has his planetary shields up? Hope not, because that really is a bit dumb. |
Re: Conquering planets.
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Re: Conquering planets.
Hahaha... LOL!!!!!
RD, you da greatest. LOL!!! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif What colour would the rain have? There must be some tiny hole in that shield. [ June 26, 2004, 14:44: Message edited by: Timstone ] |
Re: Conquering planets.
Nope, planetary shields (even massive) don't do zilch against troop invasion. That's why you can take any planet that's not a homeworld really easily.
Besides, no one ever builds them. If they're preparing for an invasion, they're building ships. If they're defending against one, they're building ships. http://forum.shrapnelgames.com/images/icons/tongue.gif Abdiel PS. Anyone can answer my question on the StarWars-ii thread? |
Re: Conquering planets.
When you say Homeworlds can't be taken easily do you mean Hw's have a bonus or is it just becuase they and any other heavily populated world have Billions of people to get lots of Militia from.
I just captured a HW with 4.8 Billion people intact and it took 2 turns because, I am assuming, it took that long to destroy 240 Militia. Ps. Good thing too since another empire has started to invade my space and I now have to fight them off. |
Re: Conquering planets.
Not bonuses per se, but the number of WPs and militia makes it one hell of a fight. And I lose so many troops (relatively, since good troops take pretty long to build) that I can't load them up on the Transport to immediately capture more colonies. No, I prefer to force a surrender http://forum.shrapnelgames.com/images/icons/icon7.gif
I read somewhere that loading troops with shields first will cause Militia to attack them first, but it hasn't worked in my 1.91 games. No matter the order I load them, the troops with weapons get destroyed still. So does anyone know if troops armed fully with shields are obsolete now? Abd. |
Re: Conquering planets.
Drop Troops the *ability* does nothing.
Drop Troops the *order* is required for any invasion. |
Re: Conquering planets.
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Re: Conquering planets.
That, yeah. But shields do count as shields since small PPBs still ignore them.
My question was: Can you build troops with only shields, and by loading them into the transport in some order, make them get hit first by the militias? I read that it was possible, but haven't managed to do it yet. Abdiel |
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