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Re: Dark Nova Mod READY to Play!!
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What I'm working on now are more unique tech levels, combo colony modules, moving Mine Sweepers to PD and 2 new mounts for Scout and Escort shipsizes. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Unless it's a very specialized designs (such as those present in some TDM AI scripts) - no, it's not very significant. Small recalculations will compensate possible problems. Although, where are a bunch of new mounts in the mod, and they require an intent look, because they affect component sizes and thus will alter designs a lot. To avoid instant rewrite of AI, I think that script's adaptation can be started only after you'll implement all the major features in the mod. Ex.: moving minesweeping to PD will alter AI in some ways. |
Re: Dark Nova Mod READY to Play!!
for those who are interested in another game with this mod, is there any sort of demand for it to be Neo-standard compliant? I've been holding off doing that already because there are many more shipsizes in this mod. Someone let me know if this would be welcome or not.
Currently, there are 2 shipsets out there (both on PBW) that were created to work with this mod. The first is a Galactic Empire (SW) shipset I did http://seiv.pbw.cc/Download/filelib/441/Empire.zip and the other is called LNAW for DN2 which was done (and posted) by Dead Meat, but it does have some errors. http://seiv.pbw.cc/Download/filelib/495/LNAW.zip As it stands, the shipsizes and their bitmaps are: ShipName / Primary bitmap / Secondary Bitmap Light Scout / ScoutLight / Escort Scout / Scout / Escort Heavy Scout / ScoutHeavy / Escort Light Escort / EscortLight / Escort Escort / Escort / Escort Heavy Escort / EscortHeavy / Escort Corvette / Corvette / Frigate Light Frigate / FrigateLight / Frigate Frigate / Frigate / Frigate Heavy Frigate / FrigateHeavy / Frigate Light Destroyer / DestroyerLight / Destroyer Destroyer / Destroyer / Destroyer Heavy Destroyer / DestroyerHeavy / Destroyer Light Cruiser / LightCruiser / LightCruiser Cruiser / Cruiser / Cruiser Heavy Cruiser / CruiserHeavy / Cruiser BattleCruiser / BattleCruiser / BattleCruiser Light Battleship / BattleShipLight / Battleship Battleship / Battleship / Battleship Heavy Battlehsip / BattleshipHeavy / Battleship Light Dreadnought / Dreadnoughtlight/ Dreadnought Dreadnought / Dreadnought / Dreadnought Heavy Dreadnought / DreadnoughtHeavy/ Dreadnought War Dreadnought / DreadnoughtWar / Dreadnought Light Baseship / BaseshipLight / Starbase Baseship / Baseship / Starbase Heavy Baseship / BaseshipHeavy / Starbase Tiny Worldship / Worldship / Worldship Small Worldship / Worldship / Worldship Worldship / Worldship / Worldship Large Worldship / Worldship / Worldship Huge Worldship / Worldship / Worldship Massive Worldship / Worldship / Worldship [ July 15, 2004, 03:17: Message edited by: bearclaw ] |
Re: Dark Nova Mod READY to Play!!
Dark Nova 4 Mod is finally complete after nearly 6 months of (near) constant work!!
Get it here http://seiv.pbw.cc/Download/filelib/1025/DN4.zip It doesn't have AI specially configured for this mod yet, but standard AI does work. They just don't fully utilize some of the larger shipsizes. Haven't tried yet, but I belive TDM AI's will also work. Now, who's up for a game? I'm going to start a PBW game with this mod so now's the time to hop on board!! |
Re: Dark Nova Mod READY to Play!!
A mod with more ship sizes but no cheesy "Worldship-21's"? http://forum.shrapnelgames.com/images/icons/tongue.gif Count me in! http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Dark Nova Mod READY to Play!!
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Original request: /Download/filelib/1025/DN4.zip Not found request: /Download/filelib/1025/DN4.zip |
Re: Dark Nova Mod READY to Play!!
DN 4 readme.txt
======================= Andreas Lescano - UltimateVehicle Mod. which was heavily drawn upon, and in some cases down right cannabalized. DeathStalker - Deathstalker's Mount Mod was another source of matierial, few slight alterations to work with the shipsizes we employed. Aikin - AI files. ======================== Waitaminute, do you mean ... it's me? Ohh..umm...but where are no finished AI files yet. |
Re: Dark Nova Mod READY to Play!!
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Re: Dark Nova Mod READY to Play!!
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Re: Dark Nova Mod READY to Play!!
2 bearclaw: PM sent.
Oh, and I want to join DN4 pbw game too http://forum.shrapnelgames.com/images/icons/icon7.gif Can you dalay the DN4 start until the DN3 will be finished (Regulus is kicking my *** badly and I guess everything will be over soon)? |
Re: Dark Nova Mod READY to Play!!
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