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-   -   I already have a question, bLast! (http://forum.shrapnelgames.com/showthread.php?t=12610)

Captain Kwok August 6th, 2004 02:09 AM

Re: I already have a question, bLast!
 
Quote:

Originally posted by Spectarofdeath:
Isn't there a way to allow fighters to enter warp points?
<font size="2" face="sans-serif, arial, verdana">No. They're hard coded to be that way.

Randallw August 6th, 2004 02:19 AM

Re: I already have a question, bLast!
 
Quote:

Originally posted by Captain Kwok:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Spectarofdeath:
Isn't there a way to allow fighters to enter warp points?

<font size="2" face="sans-serif, arial, verdana">No. They're hard coded to be that way. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I had the idea that if you order a group of fighters to attack a wormhole they warp through instead.

Phoenix-D August 6th, 2004 02:47 AM

Re: I already have a question, bLast!
 
Quote:

Originally posted by Randallw:
I had the idea that if you order a group of fighters to attack a wormhole they warp through instead.
<font size="2" face="sans-serif, arial, verdana">That is how drones work, not fighers.

Randallw August 6th, 2004 02:55 AM

Re: I already have a question, bLast!
 
ah, I knew it was some unit that moved but forgot about drones.


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