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-   -   Silly Tactical AI Behaviour (http://forum.shrapnelgames.com/showthread.php?t=1276)

Emperor Zodd January 8th, 2001 09:33 PM

Re: Silly Tactical AI Behaviour
 
So whats the verdict? What works better for the AI?

In tactical battle I use a wall formation up until almost weapons range then break formations and attempt to incircle and converge simultanously all my ships on the target with a overwhelming first volley.

Can we get an AI to do this???

[This message has been edited by Emperor Zodd (edited 08 January 2001).]

Puke January 8th, 2001 09:45 PM

Re: Silly Tactical AI Behaviour
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Emperor Zodd:
Can we get an AI to do this???
<HR></BLOCKQUOTE>

no.


Puke January 9th, 2001 02:32 AM

Re: Silly Tactical AI Behaviour
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Emperor Zodd:
Great Puke, have you tried it?<HR></BLOCKQUOTE>

I have tried it on my own fleets in strategic combat, which SHOULD be the same. basically they all fly around in a big swarm and get caught running into each other when they have to move through multiple planet sectors or asteroid sectors. but they dont stop when the leader stops, thats for sure.



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